
Python. An Introduction to Programming
Description
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Person
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).
Content
2 - FOR Loops and While Loops: Repetition.
3 - Sequences: Strings, Tuples, and Lists.
4 - Functions and Parameters.
5 -Files: Input and Output.
6 - Classes.
7 - Graphics.
8 - Manipulating Data: Dictionaries, Formatted and Binary Files, Standard File Types.
9- Multimedia: Interaction, Sound, Video.
10 - Basic Algorithms for Computer Science.
11 - Programming for the Sciences.
12 - How to Write Good Programs.
13 - Communicating with the Outside World.
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File format: PDF
Copy protection: Watermark-DRM (Digital Rights Management)
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