
Code the Classics Volume I
Description
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Take inspiration from the golden age of video games and write your own modern classics.
Learn the stories behind the seminal video games of the 1970s and 1980s, and create your own games inspired by them, using Python, Pygame Zero, and an IDE. In Code the Classics Volume I, readers will find:
- Game design tips and tricks from the masters
- Expanded Python and Pygame Zero tutorials
- GitHub tutorial for working with example code
Download and play game examples by Raspberry Pi founder Eben Upton:
- Boing! (A Pong-style tennis game)
- Cavern (An action platformer inspired by Bubble Bobble)
- Infinite Bunner (A take on the classic Frogger)
- Myriapod (A fixed shooter homage to Centipede)
- Substitute Soccer (A top-down-view football game, like Kick Off 2 and Sensible Soccer)
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Content
- Foreword
- Chapter 1: Tennis
- Chapter 2: Action Platformer
- Chapter 3: Top-down Platformer
- Chapter 4: Fixed Shooter
- Chapter 5: Football Game
- Setting Up
- An Introduction to Python
- An Introduction to PyGame Zero
- Git and Version Control
- Interview: Dan Malone
- Interview: Allister Brimble
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File format: ePUB
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