
Mixed Reality and Games
Description
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Reviews / Votes
Besprochen in:tv diskurs, 99 (2022), Lothar MikosMore details
Other editions
Additional editions

Persons
Emir Bektic, Universität Klagenfurt, Österreich
Daniela Bruns, Universität Klagenfurt, Österreich
Florian Kelle, Universität Klagenfurt, Österreich
Florian Kelle (BA) studiert Game Studies and Engineering im Master an der Universität Klagenfurt. Er schreibt momentan seine Masterarbeit über archäologische Ansätze zu Videospielen und fokussiert sich dabei auf objektorientierte Ontologie (OOO) und Hyperobjects.
Content
- Cover
- Contents
- Preface
- Federal Ministry of Labour, Family and Youth
- University of Klagenfurt
- KPH Vienna/Krems
- Mixed Reality | Contributions to the 13th Future and Reality of Gaming Conference 2019 in Vienna
- Introduction to Mixed Reality and Games
- Mixed Reality | Design & Aesthetics
- An Introduction to Design & Aesthetics
- Warning: Not Suitable for Robots
- Game Engineering for Hybrid Board Games
- Creating Digital Gamebooks with Twine
- Strategy Games as Neoliberal Historiography
- The Flaneur in a Masticator
- Cortana: A Digital Personal Assistant between Space Opera and Speech Recognition
- Is This the Real Life? Is This just Fantasy?
- Mixed Reality | Society & Culture
- An Introduction to Society & Culture
- Players Unite Legally
- "As You Command"
- Gender Portrayals in Videogames
- Periphery: The Departure from Avatar-Sexual Characters in BioWare's Dragon Age: Inquisition
- When the Future Becomes the Present
- The Case of Pokémon GO or How an AR-Game Influences Our Lives
- Mixed Reality | Theory
- An Introduction to Theory
- Save Gamer
- Gotta Go Fast
- Mixed Reality Is Already There!
- Settlement of Digital Land
- Archaeology and Videogames
- An Introduction to Gambling in the Context of Game Studies
System requirements
File format: PDF
Copy protection: Watermark-DRM (Digital Rights Management)
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