
Mathematics for Computer Graphics
John Vince(Author)
Springer (Publisher)
2nd Edition
Published on 9. November 2005
Book
Paperback/Softback
XIV, 248 pages
978-1-84628-034-4 (ISBN)
Article exhausted; check for reprint
Description
This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.
More details
Edition
2nd ed.
Language
English
Place of publication
London
United Kingdom
Target group
College/higher education
Professional/practitioner
Edition type
Revised edition
Product notice
Paperback (trade)
Illustrations
175
9 s/w Tabellen, 175 s/w Abbildungen
1
Dimensions
Height: 23.5 cm
Width: 15.5 cm
Thickness: 14 mm
Weight
830 gr
ISBN-13
978-1-84628-034-4 (9781846280344)
DOI
10.1007/1-84628-283-7
Schweitzer Classification
Other editions
New editions

John Vince
Mathematics for Computer Graphics
Book
07/2025
7th Edition
Springer
€80.24
Shipment within 15-20 days

John Vince
Mathematics for Computer Graphics
Book
04/2022
6th Edition
Springer
€64.19
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John Vince
Mathematics for Computer Graphics
Book
09/2017
5th Edition
Springer
€64.19
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Additional editions

John Vince
Mathematics for Computer Graphics
E-Book
12/2005
2nd Edition
Springer
€36.99
Available for download
Previous edition

Book
08/2001
Springer
€85.59
Article exhausted; check for reprint
Content
Mathematics.- Numbers.- Algebra.- Trigonometry.- Cartesian Coordinates.- Vectors.- Transformation.- Interpolation.- Curves and Patches.- Analytic Geometry.- Barycentric Coordinates.- Worked Examples.- Conclusion.