
Making Games
With JavaScript
Christopher Pitt(Author)
APress
Published on 14. December 2016
Book
Paperback/Softback
XI, 82 pages
978-1-4842-2492-2 (ISBN)
Description
Develop games using the JavaScript web scripting language. This compact short book will help you learn how to use modern JavaScript to make games for web browsers. They're effortless to use and they work everywhere. If you've ever wanted to make a game, join author Christopher Pitt. You'll start with nothing and build fun games, in no time at all.
What You'll Learn
- Make a game using JavaScript
- Master the game loop
- Handle player input, collision detection, gravity, ladders, and stairs
- Work with camera locking, mobs, and health
- Manage game inventory
- Handle mapping and more
Who This Book Is For
Those who are new to game development with some experience with JavaScript and web development.
More details
Edition
1st ed.
Language
English
Place of publication
Berkeley
United States
Product notice
Paperback (trade)
Unsewn / adhesive bound
Illustrations
12 farbige Abbildungen
XI, 82 p. 12 illus. in color.
Dimensions
Height: 236 mm
Width: 156 mm
Thickness: 10 mm
Weight
176 gr
ISBN-13
978-1-4842-2492-2 (9781484224922)
DOI
10.1007/978-1-4842-2493-9
Schweitzer Classification
Other editions
Additional editions

Person
Christopher Pitt
is a developer and writer, working at SilverStripe. He usually works on application architecture, though sometimes you'll find him building compilers or robots.
Content
1. Introduction.- 2. The Game Loop.- 3. Player Input.- 4. Collision Detection.- 5. Gravity.- 6. Ladders.- 7. Stairs.- 8. Camera Locking.- 9. Projectiles.- 10. Mobs.- 11. Health.- 12. Checkpoints.- 13. Inventory.- 14. Maps.