
Theoretical Issues of Using Simulations and Games in Educational Assessment
Applications in School and Workplace Contexts
Routledge (Publisher)
1st Edition
Published on 31. May 2023
Book
Paperback/Softback
258 pages
978-1-032-05767-5 (ISBN)
Description
Presenting original studies and rich conceptual analyses, this volume reports on theoretical issues involved in the use of simulations and games in educational assessment. Chapters consider how technologies can be used to effectively assess, modify, and enhance learning and assessment in education and training.
By highlighting theoretical issues arising from the use of games and simulations as assessment tools for selection and classification, training, and evaluation across educational and workplace contexts, the volume offers both broad conceptual views on assessment, as well as rich descriptions of various, context-specific applications. Through a focus that includes both quantitative and qualitative approaches, policy implications, meta-analysis, and constructs, the volume highlights commonalities and divergence in theoretical research being conducted in relation to K-12, post-secondary, and military education and assessment. In doing so, the collection enhances understanding of how games and simulations can intersect with the science of learning to improve educational outcomes.
Given its rigorous and multidisciplinary approach, this book will prove an indispensable resource for researchers and scholars in the fields of educational assessment and evaluation, educational technology, military psychology, and educational psychology.
By highlighting theoretical issues arising from the use of games and simulations as assessment tools for selection and classification, training, and evaluation across educational and workplace contexts, the volume offers both broad conceptual views on assessment, as well as rich descriptions of various, context-specific applications. Through a focus that includes both quantitative and qualitative approaches, policy implications, meta-analysis, and constructs, the volume highlights commonalities and divergence in theoretical research being conducted in relation to K-12, post-secondary, and military education and assessment. In doing so, the collection enhances understanding of how games and simulations can intersect with the science of learning to improve educational outcomes.
Given its rigorous and multidisciplinary approach, this book will prove an indispensable resource for researchers and scholars in the fields of educational assessment and evaluation, educational technology, military psychology, and educational psychology.
More details
Series
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
College/higher education
Postgraduate
Illustrations
27 s/w Abbildungen, 7 s/w Photographien bzw. Rasterbilder, 20 s/w Zeichnungen, 15 s/w Tabellen
15 Tables, black and white; 20 Line drawings, black and white; 7 Halftones, black and white; 27 Illustrations, black and white
Dimensions
Height: 229 mm
Width: 152 mm
Thickness: 15 mm
Weight
402 gr
ISBN-13
978-1-032-05767-5 (9781032057675)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Harold F. O'Neil | Eva L. Baker | Ray S. Perez
Theoretical Issues of Using Simulations and Games in Educational Assessment
Applications in School and Workplace Contexts
Book
08/2021
1st Edition
Routledge
€206.60
Shipment within 15-20 days

Harold F. O'Neil | Eva L. Baker | Ray S. Perez
Theoretical Issues of Using Simulations and Games in Educational Assessment
Applications in School and Workplace Contexts
E-Book
08/2021
1st Edition
Routledge
€54.99
Available for download

Harold F. O'Neil | Eva L. Baker | Ray S. Perez
Theoretical Issues of Using Simulations and Games in Educational Assessment
Applications in School and Workplace Contexts
E-Book
08/2021
1st Edition
Routledge
€54.99
Available for download
Persons
Harold F. O'Neil is Professor of Educational Psychology and Technology in the Rossier School of Education, University of Southern California, US.
Eva L. Baker is a Distinguished Professor at UCLA and founding Director of CRESST, US.
Ray S. Perez is a Program Officer of the Cognitive Science of Learning Program, Office of Naval Research, US.
Stephen E. Watson is Chief Inventor, Affinity Associates LLC, US.
Eva L. Baker is a Distinguished Professor at UCLA and founding Director of CRESST, US.
Ray S. Perez is a Program Officer of the Cognitive Science of Learning Program, Office of Naval Research, US.
Stephen E. Watson is Chief Inventor, Affinity Associates LLC, US.
Editor
University of Southern California
University of California at Los Angeles, USA
Office of Naval Research, USA
Affinity Associates LLC, US
Content
PART 1 THEORETICAL FRAMEWORKS AND ARCHITECTURE; 1 Assessment Principles for Games and Innovative Technologies; 2 Assessment of Transfer in Games and Simulations; 3 Assessing Intrapersonal and Interpersonal Competencies With Games and Simulations; 4 An Assessment Framework for Measuring Statistical Thinking; 5 Expert Policy Capture for Assessing Performance in Simulation-Based Training and Games; 6 Fostering and Assessing Students' Creativity and Critical Thinking: Bringing Games and Simulations Into Play; 7 Digital Twin-Enabled Game-Based Simulation Architecture and Testbed for Training and Assessment; PART 2 PSYCHOMETRICS; 8 It's Game Day in Large-Scale Assessment: Practical Considerations for Expanded Development and Use of Simulations and Game-Based Assessment in Large-Scale K-12 Testing Programs; 9 Psychometric Principles, Opportunities, and Associated Challenges in Simulation- and Game-Based Assessment Through the Lens of a Four-Space Framework of Task Design