
Learning C# by Developing Games with Unity 3D Beginner's Guide
The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C
Terry Norton(Author)
Packt Publishing
Published on 25. September 2013
Book
Paperback/Softback
292 pages
978-1-84969-658-6 (ISBN)
Description
This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way. This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.
More details
Language
English
Place of publication
Birmingham
United Kingdom
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 16 mm
Weight
550 gr
ISBN-13
978-1-84969-658-6 (9781849696586)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
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Terry Norton
Learning C# by Developing Games with Unity 3D Beginner's Guide
The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# code and scripts.
E-Book
06/2024
1st Edition
Packt Publishing Limited
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Available for download
Person
Terry Norton was born and raised in California. During the Vietnam era, he served six
and half years in the US Air Force. While in the military, he was trained in electronics for
electronic counter-measures. Upon discharge, he earned his Electrical Engineering degree,
and later working for Joslyn Defense Systems in Vermont, designing and developing test
equipment for the US Navy.
When personal computers came on the scene, he took an interest in building computers, but
never quite delved deep into the programming side. It wasn't unti l 2004 that programming
peaked his interest. He began writi ng arti cles for OS/2 Magazine to teach C++ programming.
Unfortunately, damaging his left hand in a snowblower accident in 2005 ended his writi ng for
a couple years.
IBM abandoned OS/2, so Terry bought his fi rst Apple computer in early 2006. He tried a
few ti mes to learn Objecti ve-C, but work and family always seemed to sidetrack his eff orts.
It wasn't unti l about 2010 when he discovered Unity and the need to write scripts, that he
fi nally made some progress into the programming world. He began writi ng an online
tutorial for UnityScript ti tled UnityScript for Noobs. It was a basic tutorial for beginners
made available just before Unite 2011.
Since then, Terry has been learning C# for writi ng scripts for Unity. Packt Publishing noti ced
UnityScript for Noobs and asked if he would be interested in writi ng a book about learning
UnityScript. He declined. He felt that C# was a bett er language, and his heart just wasn't into
UnityScript any longer. Two weeks later, Packt off ered him the opportunity to write a book
about learning C# for Unity. He jumped on it.
and half years in the US Air Force. While in the military, he was trained in electronics for
electronic counter-measures. Upon discharge, he earned his Electrical Engineering degree,
and later working for Joslyn Defense Systems in Vermont, designing and developing test
equipment for the US Navy.
When personal computers came on the scene, he took an interest in building computers, but
never quite delved deep into the programming side. It wasn't unti l 2004 that programming
peaked his interest. He began writi ng arti cles for OS/2 Magazine to teach C++ programming.
Unfortunately, damaging his left hand in a snowblower accident in 2005 ended his writi ng for
a couple years.
IBM abandoned OS/2, so Terry bought his fi rst Apple computer in early 2006. He tried a
few ti mes to learn Objecti ve-C, but work and family always seemed to sidetrack his eff orts.
It wasn't unti l about 2010 when he discovered Unity and the need to write scripts, that he
fi nally made some progress into the programming world. He began writi ng an online
tutorial for UnityScript ti tled UnityScript for Noobs. It was a basic tutorial for beginners
made available just before Unite 2011.
Since then, Terry has been learning C# for writi ng scripts for Unity. Packt Publishing noti ced
UnityScript for Noobs and asked if he would be interested in writi ng a book about learning
UnityScript. He declined. He felt that C# was a bett er language, and his heart just wasn't into
UnityScript any longer. Two weeks later, Packt off ered him the opportunity to write a book
about learning C# for Unity. He jumped on it.