
Values at Play in Digital Games
MIT Press
Published on 18. July 2014
Book
Hardback
224 pages
978-0-262-02766-3 (ISBN)
Description
A theoretical and practical guide to integrating human values into the conception and design of digital games.All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. "Big ideas" such as justice, equity, honesty, and cooperation-as well as other kinds of ideas, including violence, exploitation, and greed-may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved.
More details
Series
Language
English
Place of publication
Cambridge
United States
Publishing group
MIT Press Ltd
Target group
Professional and scholarly
US School Grade: College Graduate Student and over
Product notice
Cloth over boards
Illustrations
56 s/w Abbildungen, 1 Tabelle
56 b&w illus., 1 table
Dimensions
Height: 229 mm
Width: 152 mm
Thickness: 19 mm
ISBN-13
978-0-262-02766-3 (9780262027663)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Mary Flanagan | Helen Nissenbaum
Values at Play in Digital Games
Book
09/2016
MIT Press
€23.30
Article exhausted; check different version

Mary Flanagan | Helen Nissenbaum
Values at Play in Digital Games
E-Book
07/2014
MIT Press
€24.49
Available for download
Persons
Mary Flanagan is Sherman Fairchild Distinguished Professor in Digital Humanities, Director of the Tiltfactor game research laboratory, and Professor in the Department of Film and Media Studies at Dartmouth College. She is the author of Critical Play: Radical Game Design (MIT Press). Helen Nissenbaum is Professor of Media, Culture, and Communication and Computer Science at New York University, where she is Director of the Information Law Institute. She is the author of Privacy in Context: Technology, Policy, and the Integrity of Social Life.
Author
Sherman Fairchild Distinguished Professor in Digital Humanities; Professor, Film and Media StudiesDartmouth College
ProfessorCornell Tech