
Make games with Python
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
Learning to code your own shoot-'em-up game is infinitely more satisfying than beating any end-of-level boss.
This essential guide teaches how to develop games with Python and Pygame. Gain a better understanding of the games you play, and build the skills to create games of your own, including how to:
- Create shapes and paths
- Move sprites and detect collisions
- Handle keyboard, mouse, and gamepad input
- Add sound and music
- Simulate physics and forces
Tested to run on the latest Raspberry Pi hardware and operating system, the games and instructions in this book work on Windows, macOS, or Linux.
The Raspberry Pi Essentials series offers concise, hands-on learning to the most popular activities for Raspberry Pi's computers and add-on boards. Also available in the series:
- Conquer the command line
- Simple electronics with GPIO Zero
- AI projects with Raspberry Pi
- Experiment with the Sense HAT
More details
Other editions
Additional editions

Person
System requirements
File format: ePUB
Copy protection: without DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Use a reader that can handle the file format ePUB, such as Adobe Digital Editions or FBReader – both free (see eBook Help).
- Tablet/Smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePUB works well for novels and non-fiction books – i.e., 'flowing' text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook does not use copy protection or Digital Rights Management
For more information, see our eBook Help page.