
Designing Learning with Digital Play
Description
Alles über E-Books | Antworten auf Fragen rund um E-Books, Kopierschutz und Dateiformate finden Sie in unserem Info- & Hilfebereich.
More details
Other editions
Additional editions

Persons
Weimin Toh is Research Fellow at the National Institute of Education, Nanyang Technological University, Singapore. He is interested in game studies, game-based learning, and player experience research.
Content
List of Figures
List of Tables
Acknowledgements
List of Abbreviations
Overview of the Book
1. Learning and Play in the Digital Age
2. Exploring Digital Play for Learning
3. Digital Play and Literacy Development
4. Digital Play and Affective Learning
5. Multimodal Composing in Digital Play
6. Designing Learning in Digital Co-Play
7. Digital Divide in Play and Learning
8. Advancing Digital Play for Learning
Index
System requirements
File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
System requirements:
- Computer (Windows; MacOS X; Linux): Install the free reader Adobe Digital Editions prior to download (see eBook Help).
- Tablet/smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook before downloading (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePub works well for novels and non-fiction books – i.e., „flowing” text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook uses Adobe-DRM, a „hard” copy protection. If the necessary requirements are not met, unfortunately you will not be able to open the eBook. You will therefore need to prepare your reading hardware before downloading.
Please note: We strongly recommend that you authorise using your personal Adobe ID after installation of any reading software.
For more information, see our ebook Help page.