
Mastering Unity 2D game development
Description
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Person
Simon Jackson is a long-time soft ware engineer and architect with many years of Unity game development experience, as well as an author of several Unity game development titles. He loves to both create Unity projects and lend a hand to help educate others, whether it's via a blog, vlog, user group, or major speaking event. He currently works at a mixed-reality research lab called xRealityLabs, building the future of digital solutions for the construction and medical industries. His primary focus at the moment is on the Reality Toolkit project, which is aimed at building a cross-platform mixed-reality framework to enable both VR and AR developers to build efficient solutions in Unity.
Content
- Building Character
- Getting animated
- The Game World
- NPC?s and Interactions
- The Big Wild World
- Encountering enemies and running away
- Shopping for weapons
- Fight and gain XP
- Onward wary traveler
- Deployment and beyond
- Appendix ? Additional resources
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