
Mastering Swift 3 - Linux
Description
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Key Features
Create robust applications by building a strong foundation in the Swift Language
Utilize Swift 3 on the embedded Linux platform for IoT and Robotic projects
Build more flexible and high-performing applications on desktop, server, and embedded Linux platforms
Book DescriptionSwift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift's move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we'll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.What you will learn
Install Swift on the Linux platform
Explore the power of the Swift language
Get to know the proper design techniques
Understand Swift's new Core Library
Implement popular design patterns with Swift
Integrate C libraries with Swift
Using Swift on Single-Board Computers
Learn how to add concurrency to your application with Grand Central Dispatch
Learn how to work with Swift Generics
Learn how to use the Protocol-Oriented design paradigm
Who this book is forThis book is for Linux developers who are interested in quickly learning how to use Swift to create exciting applications on Linux platforms.
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Person
Jon Hoffman has over 25 years of experience in the field of information technology. Over these years, Jon has worked in the areas of system administration, network administration, network security, application development, and architecture. Currently, Jon works as a senior software engineer for Syn-Tech Systems. Jon has developed extensively for the iOS platform since 2008. This includes several apps that he has published in the App Store, apps that he has written for third parties, and numerous enterprise applications. He has also developed mobile applications for the Android and Windows platforms. What really drives Jon the challenges that the field of information technology provides and there is nothing more exhilarating to him than overcoming a challenge. Some of Jon's other interests are spending time with his family, robotic projects, and 3D printing. Jon also really enjoys Tae Kwon Do, where he and his oldest daughter Kailey earned their black belts together early in 2014, Kim (his wife) earned her black belt in December 2014, and his youngest daughter Kara is currently working towards her black belt.
Content
Taking first steps into Swift
Learning about variables, constentsm strings and operators
Swift Collections
Control flow and functions
Classes and Structures
Using Protocols and Protocol Extensions
Protocol Oriented Design
Writing safer code with Availability and Error Handling
Custom Subscripting
Using Optional types
Working with Generics
Working with Closures
Using C libraries with Swift
Concurrency and parallelism
Swift Core Library
Swift on Single-Board Computers
Swift formatting and Style Guide
Adopting design patterns in swift
System requirements
File format: ePUB
Copy protection: Adobe-DRM (Digital Rights Management)
System requirements:
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