
Mastering Swift 3 - Linux
Learn to build fast and robust applications on the Linux platform with Swift
Jon Hoffman(Author)
Packt Publishing
Published on 2. January 2017
Book
Paperback/Softback
380 pages
978-1-78646-141-4 (ISBN)
Description
Learn to build fast and robust applications on the Linux platform with Swift
Key Features
Create robust applications by building a strong foundation in the Swift Language
Utilize Swift 3 on the embedded Linux platform for IoT and Robotic projects
Build more flexible and high-performing applications on desktop, server, and embedded Linux platforms
Book DescriptionSwift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift's move to open source has been embraced with open arms and has seen increased adoption in the Linux platform.
Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming.
Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we'll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.What you will learn
Install Swift on the Linux platform
Explore the power of the Swift language
Get to know the proper design techniques
Understand Swift's new Core Library
Implement popular design patterns with Swift
Integrate C libraries with Swift
Using Swift on Single-Board Computers
Learn how to add concurrency to your application with Grand Central Dispatch
Learn how to work with Swift Generics
Learn how to use the Protocol-Oriented design paradigm
Who this book is forThis book is for Linux developers who are interested in quickly learning how to use Swift to create exciting applications on Linux platforms.
Key Features
Create robust applications by building a strong foundation in the Swift Language
Utilize Swift 3 on the embedded Linux platform for IoT and Robotic projects
Build more flexible and high-performing applications on desktop, server, and embedded Linux platforms
Book DescriptionSwift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift's move to open source has been embraced with open arms and has seen increased adoption in the Linux platform.
Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming.
Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we'll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease.What you will learn
Install Swift on the Linux platform
Explore the power of the Swift language
Get to know the proper design techniques
Understand Swift's new Core Library
Implement popular design patterns with Swift
Integrate C libraries with Swift
Using Swift on Single-Board Computers
Learn how to add concurrency to your application with Grand Central Dispatch
Learn how to work with Swift Generics
Learn how to use the Protocol-Oriented design paradigm
Who this book is forThis book is for Linux developers who are interested in quickly learning how to use Swift to create exciting applications on Linux platforms.
More details
Language
English
Place of publication
Birmingham
United Kingdom
Target group
Professional and scholarly
US School Grade: College Graduate Student
Dimensions
Height: 235 mm
Width: 191 mm
Thickness: 20 mm
Weight
708 gr
ISBN-13
978-1-78646-141-4 (9781786461414)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Jon Hoffman
Mastering Swift 3 - Linux
Learn to build fast and robust applications on the Linux platform with Swift
E-Book
07/2025
Packt Publishing
€36.99
Available for download
Person
Jon Hoffman has over 30 years of experience in the information technology field. Over the years, he has worked in system administration, network administration and security, application development, and architecture. He currently serves as an Enterprise Software Manager for Syntech Systems.
Outside of his professional life, Jon has a wide range of personal interests that keep him both physically and mentally engaged. He enjoys spending quality time with his two children and his fiancee. He also stays active through running, hiking, paddleboarding, yoga, and working out. In addition, Jon has a deep passion for reading and continues to nurture his love for coding.
Outside of his professional life, Jon has a wide range of personal interests that keep him both physically and mentally engaged. He enjoys spending quality time with his two children and his fiancee. He also stays active through running, hiking, paddleboarding, yoga, and working out. In addition, Jon has a deep passion for reading and continues to nurture his love for coding.
Content
Table of Contents
Taking first steps into Swift
Learning about variables, constentsm strings and operators
Swift Collections
Control flow and functions
Classes and Structures
Using Protocols and Protocol Extensions
Protocol Oriented Design
Writing safer code with Availability and Error Handling
Custom Subscripting
Using Optional types
Working with Generics
Working with Closures
Using C libraries with Swift
Concurrency and parallelism
Swift Core Library
Swift on Single-Board Computers
Swift formatting and Style Guide
Adopting design patterns in swift
Taking first steps into Swift
Learning about variables, constentsm strings and operators
Swift Collections
Control flow and functions
Classes and Structures
Using Protocols and Protocol Extensions
Protocol Oriented Design
Writing safer code with Availability and Error Handling
Custom Subscripting
Using Optional types
Working with Generics
Working with Closures
Using C libraries with Swift
Concurrency and parallelism
Swift Core Library
Swift on Single-Board Computers
Swift formatting and Style Guide
Adopting design patterns in swift