
Computer Graphics
Theory and Practice
CRC Press
Published on 24. April 2012
544 pages
978-1-4398-6557-6 (ISBN)
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Description
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Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inher
Reviews / Votes
The strength of the book is that it emphasizes a mathematical approach and particularly mathematical models in teaching computer graphics. ... An accompanying e-book provides complete working implementations and course-related material. ... this novel, highly mathematical exploration of computer graphics is useful for advanced audiences. Recommended.-C. Tappert, CHOICE, December 2012
More details
Language
English
Place of publication
Florida
United States
Publishing group
Taylor & Francis Inc
Target group
Professional and scholarly
Computer graphics students and researchers.
File size
18,61 MB
ISBN-13
978-1-4398-6557-6 (9781439865576)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Book
04/2012
1st Edition
A K Peters
€155.99
Shipment within 3-4 weeks
Persons
Jonas Gomes is a professor at the Instituto de Matematica Pura e Aplicada (IMPA) in Rio de Janeiro. Gomes is also the head of the Department for Computer Activities at IMPA. He has published several books and research articles in the area of computer graphics.
Luiz Velho is a researcher and professor at IMPA - Instituto de Matematica Pura e Aplicada of CNPq and the leading scientist of VISGRAF Laboratory.His experience in computer graphics spans the fields of modeling, rendering, imaging, and animation. He is the author of several books and has taught many courses on graphics-related topics.
Mario Costa Sousa is an Associate Professor at the Department of Computer Science, University of Calgary, Canada. Sousa holds the AITF/ Foundation CMG Industrial Research Chair in Scalable Reservoir Visualization and leads the Interactive Reservoir Modeling and Visualization (iRMV) Research Group. His research interests focus on scientific/engineering visualization, computer graphics, non-photorealistic rendering / illustrative visualization, sketch-based interfaces and modeling, mutli-surface interaction, interactive simulations and real-time graphics. He is widely published and has taught many courses on graphics / visualization-related topics.
Luiz Velho is a researcher and professor at IMPA - Instituto de Matematica Pura e Aplicada of CNPq and the leading scientist of VISGRAF Laboratory.His experience in computer graphics spans the fields of modeling, rendering, imaging, and animation. He is the author of several books and has taught many courses on graphics-related topics.
Mario Costa Sousa is an Associate Professor at the Department of Computer Science, University of Calgary, Canada. Sousa holds the AITF/ Foundation CMG Industrial Research Chair in Scalable Reservoir Visualization and leads the Interactive Reservoir Modeling and Visualization (iRMV) Research Group. His research interests focus on scientific/engineering visualization, computer graphics, non-photorealistic rendering / illustrative visualization, sketch-based interfaces and modeling, mutli-surface interaction, interactive simulations and real-time graphics. He is widely published and has taught many courses on graphics / visualization-related topics.
Author
Institute of Pure and Applied Mathematics, Rio de Janeiro, Brazil
Institute of Pure and Applied Mathematics, Rio de Janeiro, Brazil
University of Calgary, Alberta, Canada
Content
Introduction. Geometry. Coordinates. The Space of Rotations. Color. Image. Planar Graphics Objects. Spatial Graphics Objects. Hierarchies. Geometric Modeling. Virtual Camera. Clipping. Visibility. Illumination. Rasterization. Mappings. Composition. The Illumination Equation. Appendix. Bibliography.
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