
Mastering UI Development with Unity
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Ashley Godbold is a programmer, game designer, artist, mathematician, and teacher. She holds a Bachelor of Science in Mathematics, a Master of Science in Mathematics, a Bachelor of Science in Game Art and Design, and a Doctor of Computer Science in Emerging Media where her dissertation research focused on educational video game design. She also authored Mastering Unity 2D Game Development: Second Edition (Packt Publishing) and the first edition of Mastering UI Development with Unity. In her free time, she enjoys playing video games and watching anime with her husband, daughter, three cats, and dog.
Content
Designing User Interfaces
Designing Mobile User Interfaces
Designing VR, MR, and AR UI
Universal Design and Accessibility for UI
User Interface and Input Systems in Unity
Canvases, Panels, and Basic Layouts
Exploring Automatic Layouts
The Event System and Programming for UI
The UI Button Component
UI Text and Text-TextMeshPro
UI Images and Effects
Using Masks, Scrollbars, and Scroll Views
Other Interactable UI Components
Animating UI Elements
Particles in the UI
Utilizing World Space UI
Optimizing Unity UI
Getting Started with UI Toolkit
Working with IMGUI
The New Input System
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- Tablet/Smartphone (Android; iOS): Install the free app Adobe Digital Editions or the app PocketBook (see eBook Help).
- E-reader: Bookeen, Kobo, Pocketbook, Sony, Tolino and many more (not Kindle).
The file format ePUB works well for novels and non-fiction books – i.e., 'flowing' text without complex layout. On an e-reader or smartphone, line and page breaks automatically adjust to fit the small displays.
This eBook does not use copy protection or Digital Rights Management
For more information, see our eBook Help page.