
Video Games
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Content
Introduction
The Demanding Nature of Video Game Play by Nicholas D. Bowman
Video Games and Cognitive Skills by C. Shawn Green
The Role of Engagement in Facilitating Game-Based Persuasion by Brett Sherrick
Research on the Emotions Caused by Video Games Demands Integration by Matthew Grizzard and C. Joseph Francemone
Gaming Is Awesome! A Theoretical Model on Cognitive Demands and the Elicitation of Awe during Video Game Play by Danile Possler, Christoph Klimmt and Arthur A. Raney
Behavioral Demands as Behavioral Affordances in Video Games by Allison Eden, David R. Ewoldsen, Joomi Lee, and David Beyea
Applying Psychological Theory to In-Game Moral Behaviors Through the Development of a Purpose-Made Game by Sarah E. Hodge, John McAlaney, Christos Gatzidis, Eike Falk Anderson, Davide Melacca, and Jacqui Taylor
A Communication Model of Social Demands in Video Games by Jorge Pena
Tandem Play: Theorizing Sociality in Single Player Gameplay by Mia Consalvo, Jason Begy, Sarah Christina Ganzon, and Rainforest Scully-Blaker
Social Demand in Video Games and the Synchronization Theory of Flow by Kevin Kryston, Eric Novotny, Ralf Schmaelzle, and Ron Tamborini
Explicating the Electricity of eSports: Motivations for Play and Consumption by Kenon A. Brown, Andrew C. Billings, Melvin Lewis, and Kimberly Bissell
Live Streams and Revenue Streams: Twitch as a Hybrid Gaming Culture by John A. Velez, Melissa R. Gotlieb, Geoffrey Graybeal, Alan Abitbol, and Jonathan A. Villarreal
Development of the Video Game Demand Scale by Nicholas David Bowman, Joseph Wasserman, and Jaime Banks
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File format: PDF
Copy-Protection: Adobe-DRM (Digital Rights Management)
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