
The Rules We Break
Play games. Solve problems. Design better.
Eric Zimmerman(Author)
Princeton Architectural Press
Published on 22. December 2022
Book
Paperback/Softback
208 pages
978-1-64896-067-3 (ISBN)
Description
Games and exercises to help designers understand how people think, how systems work, and how a design process can unfold.
Exercises in Play, Systems, and Design is a collection of hands-on, real-world exercises for designers of all kinds. Games and play can help designers understand how people think, how systems work, and how a design process can unfold. The exercises are sometimes played on a tabletop, and sometimes are physical and social games, but they are all thought-provoking and (of course!) very fun to play.
The book is divided into three sections, games that can be played in 30 minutes, 2 hours, and a day or more. They are valuable for anyone who wants to know more about how people think, how systems work, how to create meaningful experiences, and how to redesign the world for the better.
Short, inspirational essays begin each section, where readers learn about productive collaboration, creative problem solving, how to communicate ideas, and analyzing how systems work.
Exercises in Play, Systems, and Design is a collection of hands-on, real-world exercises for designers of all kinds. Games and play can help designers understand how people think, how systems work, and how a design process can unfold. The exercises are sometimes played on a tabletop, and sometimes are physical and social games, but they are all thought-provoking and (of course!) very fun to play.
The book is divided into three sections, games that can be played in 30 minutes, 2 hours, and a day or more. They are valuable for anyone who wants to know more about how people think, how systems work, how to create meaningful experiences, and how to redesign the world for the better.
Short, inspirational essays begin each section, where readers learn about productive collaboration, creative problem solving, how to communicate ideas, and analyzing how systems work.
More details
Language
English
Place of publication
New York
United States
Dimensions
Height: 254 mm
Width: 202 mm
Thickness: 17 mm
Weight
680 gr
ISBN-13
978-1-64896-067-3 (9781648960673)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

E-Book
12/2022
Princeton Architectural Press
€16.49
Available for download
Person
Eric Zimmerman is a game designer and Professor of Game Design at the NYU Game Center, a program he helped design at NYU's Tisch School of the Arts.