
Implicit Objects in Computer Graphics
Springer (Publisher)
Published on 17. March 2013
Book
Paperback/Softback
XVIII, 190 pages
978-1-4757-7738-3 (ISBN)
Description
Implicit definition and description of geometric objects and surfaces plays a critical role in the appearance and manipulation of computer graphics. In addition, the mathematical definition of shapes, using an implicit form, has pivotal applications for geometric modeling, visualization and animation.
Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects.
Until recently, the parametric form has been by far the most popular geometric representation used in computer graphics and computer-aided design. Whereas parametric objects and the techniques associated with them have been exhaustively developed, the implicit form has been used as a complementary geometric representation, mainly in the restricted context of specific applications. However, recent developments in graphics are changing this situation, and the community is beginning to draw its attention to implicit objects. This is reflected in the current research of aspects related to this subject. Employing a coherent conceptual framework, Implicit Objects in Computer Graphics addresses the role of implicitly defined objects in the following parts: mathematical foundations of geometric models, implicit formulations for the specification of shapes, implicit primitives, techniques for constructing and manipulating implicit objects, modeling, rendering and animating implicit objects.
More details
Edition
Softcover reprint of the original 1st ed. 2002
Language
English
Place of publication
New York
United States
Target group
Professional and scholarly
Research
Illustrations
XVIII, 190 p.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 12 mm
Weight
330 gr
ISBN-13
978-1-4757-7738-3 (9781475777383)
DOI
10.1007/b97350
Schweitzer Classification
Other editions
Additional editions

Luiz Velho | Jonas Gomes | Luiz H. de Figueiredo
Implicit Objects in Computer Graphics
Book
09/2002
Springer
€106.99
Shipment within 5-7 days
Content
Manifolds.- Parametric and Implicit Manifolds.- Space Decompositions.- Shape and Space.- Implicit Objects.- Manipulating Implicit Objects.- Combining Implicit Objects.- Computational Methods.- Approximating Implicit Objects.- Primitive Implicit Objects.- Skeleton-Based Implicit Primitives.- 13. Multiscale Implicit Objects.- Modeling.- Visualization.- Animation.- n-dimensional Implicit Problems.- Conclusions.