
A Project Guide to UX Design
For User Experience Designers in the Field or in the Making
New Riders (Publisher)
3rd Edition
Published on 4. April 2024
Book
Paperback/Softback
400 pages
978-0-13-818822-1 (ISBN)
Description
USER EXPERIENCE DESIGN is the multifaceted discipline of shaping digital products and systems into tools that are both useful and usable. Success as a UX designer extends beyond just knowledge of the latest technologies; it also involves diplomacy, management insight, and a solid grasp of business dynamics. In this updated guide, you'll learn to:
Understand various roles in UX design, identify stakeholders, and increase collaboration across teams
Define your project's purpose and scope collaboratively, from high-level objectives to fine details
Identify the differences between methodologies such as waterfall, agile, and lean UX
Delve into qualitative and quantitative user research, and use the data you gather to inform your design decisions
Design and prototype applications and systems that prioritize user needs
The third edition offers new insights on the Operations (Ops) functions within UX practices, discovery in UX, and collaboration activities for designers and stakeholders. You'll find new information on the many remote methods that can be used to gain important insights about users and on frameworks that help you define the products to create. This guide is a vital resource for anyone looking to stay at the forefront of the ever-changing field of UX design.
Understand various roles in UX design, identify stakeholders, and increase collaboration across teams
Define your project's purpose and scope collaboratively, from high-level objectives to fine details
Identify the differences between methodologies such as waterfall, agile, and lean UX
Delve into qualitative and quantitative user research, and use the data you gather to inform your design decisions
Design and prototype applications and systems that prioritize user needs
The third edition offers new insights on the Operations (Ops) functions within UX practices, discovery in UX, and collaboration activities for designers and stakeholders. You'll find new information on the many remote methods that can be used to gain important insights about users and on frameworks that help you define the products to create. This guide is a vital resource for anyone looking to stay at the forefront of the ever-changing field of UX design.
More details
Series
Edition
3rd edition
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Height: 227 mm
Width: 176 mm
Thickness: 19 mm
Weight
762 gr
ISBN-13
978-0-13-818822-1 (9780138188221)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Russ Unger | Carolyn Chandler
A Project Guide to UX Design
For User Experience Designers in the Field or in the Making
E-Book
11/2023
3rd Edition
New Riders
€41.99
Available for download

Russ Unger | Carolyn Chandler
A Project Guide to UX Design
For User Experience Designers in the Field or in the Making
E-Book
11/2023
3rd Edition
New Riders
€41.99
Available for download
Previous edition

Russ Unger | Carolyn Chandler
Project Guide to UX Design, A
For user experience designers in the field or in the making
Book
04/2012
2nd Edition
New Riders
€42.00
Article not available at the moment
Persons
Russ Unger is a leader in experience design, known for building dynamic teams across sectors such as enterprise, government, and private organizations. He is the co-author of the books Liftoff! Practical Design Leadership to Elevate Your Team, Your Organization, and You, published by Rosenfeld Media, as well as A Project Guide to UX Design, Designing the Conversation, and Speaker Camp (Voices that Matter).
Carolyn Chandler is a user experience strategist and has been leading experience design teams for over 25 years. She has developed and taught UX design classes at DePaul University, Northwestern University's Kellogg School of Management, and a variety of other programs tailored to those who want to create impactful digital products. She is also coauthor of Adventures in Experience Design (Voices That Matter).
Carolyn Chandler is a user experience strategist and has been leading experience design teams for over 25 years. She has developed and taught UX design classes at DePaul University, Northwestern University's Kellogg School of Management, and a variety of other programs tailored to those who want to create impactful digital products. She is also coauthor of Adventures in Experience Design (Voices That Matter).
Content
CHAPTER 1: The Tao of UXD
CHAPTER 2: The Project Ecosystem
CHAPTER 3: DesignOps, ResearchOps, ContentOps, Oh My!
CHAPTER 4: Project Objectives and Approach
CHAPTER 5: Discovery
CHAPTER 6: Workshops and Collaboration Activities
CHAPTER 7: User Research
CHAPTER 8: Personas
CHAPTER 9: Mapping Methods
CHAPTER 10: Product Definition
CHAPTER 11: Design Foundations
CHAPTER 12: Content Strategy
CHAPTER 13: Wireframes and Prototypes
CHAPTER 14: Design Testing
CHAPTER 15: Launch and Release
CHAPTER 2: The Project Ecosystem
CHAPTER 3: DesignOps, ResearchOps, ContentOps, Oh My!
CHAPTER 4: Project Objectives and Approach
CHAPTER 5: Discovery
CHAPTER 6: Workshops and Collaboration Activities
CHAPTER 7: User Research
CHAPTER 8: Personas
CHAPTER 9: Mapping Methods
CHAPTER 10: Product Definition
CHAPTER 11: Design Foundations
CHAPTER 12: Content Strategy
CHAPTER 13: Wireframes and Prototypes
CHAPTER 14: Design Testing
CHAPTER 15: Launch and Release