
Macromedia Flash MX
The Complete Reference
Brian Underdahl(Author)
Osborne/McGraw-Hill (Publisher)
Published on 8. March 2002
Book
Mixed media product
992 pages
978-0-07-213486-5 (ISBN)
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Description
Flash can create stunning navigation interfaces, technical illustrations, long-form animation and other dazzling effects. This guide gives coverage of Flash X's new features and functionality. The CD includes a trial version of Flash X.
More details
Series
Language
English
Place of publication
New York
United States
Publishing group
McGraw-Hill Education - Europe
Target group
Professional and scholarly
Illustrations
illustrations
Dimensions
Height: 235 mm
Width: 191 mm
Weight
1500 gr
ISBN-13
978-0-07-213486-5 (9780072134865)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions
Book
10/2003
2nd Edition
Osborne/McGraw-Hill
€40.92
Article is exhausted, reprint undefined
Person
Brian Underdahl (Reno, NV) is the best-selling author of more than 60 books on all aspects of computing. During his career, he has appeared on a number of TV shows as an invited expert, including the Computer Chronicles and TechTV. Brian's books have won awards and received critical acclaim from a number of organizations, including an Award of Merit from the Northern California Technical Communications Competition.
Content
Part I: Flash Phenomenon; Ch. 1: Getting Started; Ch. 2: The Tool; Ch. 3: Graphics; Ch. 4: Symbols and Instances; Ch. 5: Animation; Ch. 6: Actions; Part II: Stage Entities; Ch. 7: Drawing and Painting; Ch. 8: Color; Ch. 9: Graphic Objects; Ch. 10: Layers; Ch. 11: Imported Graphics; Ch. 12: Text; Ch. 13: Sound; Part III: Interactive Movies; Ch. 14: Simple Buttons; Ch. 15: Movie Clips; Ch. 16: Assigning Actions; Ch. 17: Sophisticated Buttons; Ch. 18: Organizing a Flashed Web Site; Ch. 19: Defining Your Development Environment; Part IV: Basic Scripting; Ch. 20: Sample Script; Ch. 21: ActionScript Overview; Ch. 22: Syntax and Semantics; Ch. 23: Basic Operations; Ch. 24: Troubleshooting; Ch. 25: Typical ActionScript Samples; Part V: Advanced Scripting; Ch. 26: Object-Oriented Programming; Ch. 27: Server-Side Scripting and Remote Files; Ch. 28: Advanced Case Studies; Appendices; Appendix 1: ActionScript Quick Reference; Appendix 2: About the CD