
Games and Rules
Game Mechanics for the »Magic Circle«
transcript (Publisher)
1st Edition
Published on 17. October 2018
Book
Paperback/Softback
322 pages
978-3-8376-4304-6 (ISBN)
Description
Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games.This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.
More details
Product info
Kartoniert
Series
Language
English
Place of publication
Bielefeld
Germany
Target group
Professional and scholarly
Product notice
Klappenbroschur
Illustrations
80
50 s/w Abbildungen, 30 farbige Abbildungen
Dimensions
Height: 225 mm
Width: 148 mm
Thickness: 23 mm
Weight
502 gr
ISBN-13
978-3-8376-4304-6 (9783837643046)
Schweitzer Classification
Other editions
Additional editions

E-Book
03/2019
1st Edition
transcript
€0.00
Available for download
Persons
Editor
Beat Suter, Zürcher Hochschule der Künste, Schweiz
Mela Kocher, Zürcher Hochschule der Künste, Schweiz
Mela Kocher ist Co-Leiterin im E-Learning und Dozentin im Masterstudiengang der Fachrichtung Game Design im Departement Design an der Zürcher Hochschule der Künste (ZHdK).