
Learning iOS 8 Game Development Using Swift
Siddharth Shekar(Author)
Packt Publishing
Published on 29. May 2015
Book
Paperback/Softback
366 pages
978-1-78439-355-7 (ISBN)
Description
Description
More details
Language
English
Place of publication
Birmingham
United Kingdom
Dimensions
Height: 235 mm
Width: 191 mm
ISBN-13
978-1-78439-355-7 (9781784393557)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
Siddharth Shekar is a game developer with over 4 years of experience. He has been programming for the last 10 years and is adept in languages such as C++, C#, Objective-C, Java, JavaScript, Lua, and Swift. He has experience in developing games for the Web, mobile phones, and desktops using Flash, Cocos2d, Cocos2d-x, Unity3D, and Unreal Engine. Siddharth has also worked with graphics libraries such as DirectX, OpenGL, and OpenGLES.
He is the founder and CEO of Growl Games Studio, and has developed several games and published them on iOS, Android, and Windows Phone stores. Apart from developing games, he has conducted game development workshops in major engineering colleges, and is a visiting faculty in game development institutes in India. He is also the author of the book Learning Cocos2d-x Game Development, Packt Publishing.
In his spare time, Siddharth likes to experiment with the latest game development frameworks and tools. Apart from playing games, he has an avid interest in animation and computer graphics. He also likes to listen to all kinds of music and plays the guitar.
You can find more information about Growl Game Studios and Siddharth at www.growlgamesstudio.com. You can tweet him at @sidshekar or also follow his blog at http://growlgamesstudio.tumblr.com/, and his Facebook page at www.facebook.com/GrowlGamesStudio to get the latest updates.
He is the founder and CEO of Growl Games Studio, and has developed several games and published them on iOS, Android, and Windows Phone stores. Apart from developing games, he has conducted game development workshops in major engineering colleges, and is a visiting faculty in game development institutes in India. He is also the author of the book Learning Cocos2d-x Game Development, Packt Publishing.
In his spare time, Siddharth likes to experiment with the latest game development frameworks and tools. Apart from playing games, he has an avid interest in animation and computer graphics. He also likes to listen to all kinds of music and plays the guitar.
You can find more information about Growl Game Studios and Siddharth at www.growlgamesstudio.com. You can tweet him at @sidshekar or also follow his blog at http://growlgamesstudio.tumblr.com/, and his Facebook page at www.facebook.com/GrowlGamesStudio to get the latest updates.