
Advances in Computer Games
14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
Springer (Publisher)
Published on 25. December 2015
Book
Paperback/Softback
XX, 261 pages
978-3-319-27991-6 (ISBN)
Description
This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Advances in Computer Games, ACG 2015, held in Leiden, The Netherlands, in July 2015.
The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.
The 22 revised full papers presented were carefully reviewed and selected from 34 submissions. The papers cover a wide range of topics such as Monte-Carlo Tree Search and its enhancements; theoretical aspects and complexity; analysis of game characteristics; search algorithms; and machine learning.
More details
Series
Edition
1st ed. 2015
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Research
Illustrations
128 farbige Abbildungen
XX, 261 p. 128 illus. in color.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 16 mm
Weight
435 gr
ISBN-13
978-3-319-27991-6 (9783319279916)
DOI
10.1007/978-3-319-27992-3
Schweitzer Classification
Other editions
Additional editions

Aske Plaat | Jaap van den Herik | Walter Kosters
Advances in Computer Games
14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers
E-Book
12/2015
Springer
€53.49
Available for download
Content
Monte-Carlo Tree Search and its enhancements.- Theoretical aspects and complexity.-Analysis of game characteristics.- Search algorithms.- Machine learning.