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Game Development Using Python [OP]
James R. Parker(Author)
Mercury Learning & Information (Publisher)
1st Edition
Will be published approx. on 17. January 2019
Book
Paperback/Softback
500 pages
978-1-68392-180-6 (ISBN)
Description
No detailed description available for "Game Development Using Python [OP]".
More details
Edition
1. Auflage
Language
English
Place of publication
Herndon, VA
United States
Target group
Professional and scholarly
US School Grade: College Graduate Student
Product notice
Klappenbroschur
Dimensions
Height: 229 mm
Width: 178 mm
Thickness: 18 mm
Weight
545 gr
ISBN-13
978-1-68392-180-6 (9781683921806)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Person
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of several texts, including: Python: Introduction to Programming and Python 3 Pocket Primer.
Content
0: Games
1: Introduction to How Games Work
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
Appendices
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index
Companion Files:
Source CodeGame Assets
4 Color Figures
Audacity (sound editing software)
VideoMach (video editing software)