
Learning C# Programming with Unity 3D, second edition
Alex Okita(Author)
CRC Press
2nd Edition
Published on 25. September 2019
Book
Paperback/Softback
690 pages
978-1-138-33681-0 (ISBN)
Description
Learning C# Programming with Unity 3D, Second Edition is for the novice game programmer without any prior programming experience. Readers will learn how C# is used to make a game in Unity 3D. Many example projects provide working code to learn from and experiment with. As C# evolves, Unity 3D evolves along with it. Many new features and aspects of C# are included and explained. Common programming tasks are taught by way of making working game mechanics. The reader will understand how to read and apply C# in Unity 3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# language features and useful tools included with the .NET library like LINQ, Local Functions Tuples, and more!
Key Features
Provides a starting point for the first-time programmer
C# Code examples are simple short and clear
Learn the very basics on up to interesting tricks which C# offers
Key Features
Provides a starting point for the first-time programmer
C# Code examples are simple short and clear
Learn the very basics on up to interesting tricks which C# offers
More details
Edition
2nd edition
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Professional Practice & Development
Illustrations
1112 s/w Abbildungen, 365 s/w Photographien bzw. Rasterbilder
365 Halftones, black and white; 1112 Illustrations, black and white
Dimensions
Height: 254 mm
Width: 178 mm
Thickness: 37 mm
Weight
1275 gr
ISBN-13
978-1-138-33681-0 (9781138336810)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Book
09/2019
2nd Edition
CRC Press
€169.80
Shipment within 10-20 days

E-Book
09/2019
2nd Edition
Routledge Cavendish
€63.49
Available for download

E-Book
09/2019
2nd Edition
Routledge Cavendish
€63.49
Available for download
Previous edition

Alex Okita
Learning C# Programming with Unity 3D
Book
09/2014
1st Edition
A K Peters
€69.59
Article exhausted; check for reprint
Person
Alex Okita has over 20 years of experience in game development. His recent work includes many VR and AR games using Unity 3D. Having started in the industry as a Concept Artist for Bungie, he transitioned to a technical artist working in Film and other AAA game companies. Eventually work led him to programming in languages like the Maya Embedded Language (MEL), Python, and Unreal Script. Eventually C# and Unity 3D became his main development environment where he felt a need to help others realize their own game development ideas.
Content
1. Introduction: What This Book Is About
2. Before You Begin
3. First Steps: Just Getting Started
4. Basics: The Building Blocks of Code
5. Fundamentals: Building a Foundation
6. Intermediate: The Tricks of the Trade
7. Advanced
8. Extended
9. Stuff We Couldn't Cover
10. Good Luck
Index
2. Before You Begin
3. First Steps: Just Getting Started
4. Basics: The Building Blocks of Code
5. Fundamentals: Building a Foundation
6. Intermediate: The Tricks of the Trade
7. Advanced
8. Extended
9. Stuff We Couldn't Cover
10. Good Luck
Index