
Coding in Video Games
Elizabeth Noll(Author)
Blastoff! Readers (Publisher)
Will be published approx. on 28. February 2019
Book
Hardback
24 pages
978-1-62617-836-6 (ISBN)
Description
How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.
More details
Series
Language
English
Place of publication
United States
Publishing group
Bellwether Media
Target group
Children/juvenile
Reading Age: From 6 years, Interest Age: Up to 12 years
Product notice
Library binding
Cloth over boards
Dimensions
Height: 231 mm
Width: 170 mm
Thickness: 8 mm
Weight
204 gr
ISBN-13
978-1-62617-836-6 (9781626178366)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification