
Demystifying Creativity
On Originality in Game Development
Fawzi Mesmar(Author)
CRC Press
1st Edition
Published on 24. December 2024
Book
Hardback
172 pages
978-1-032-20005-7 (ISBN)
Description
This book is a study of the psychology, neuroscience, and philosophy of creativity, originality, and inspiration viewed from the lens of a seasoned game developer. It introduces the concept of creative sobriety-a practice that advocates better understanding our own sources of inspiration so that we can intellectually drive our creative voice closer to originality.
The creative process is an improvised dance between the conscious and the subconscious mind, where knowledge, experience, intuition, observation, imagination, and projection meet in ways that are completely unique to each person. Presenting practical and theoretical approaches to originality and game concept generation, this book explores the notion of creative sobriety before moving to chapters that blend theory and practice, covering topics such as innovation, the creative process, auteurship, collaboration, and creative vision.
This book will be of great interest to students of game design and creative professionals working within the industry as well as those looking to learn more about the creative process.
The creative process is an improvised dance between the conscious and the subconscious mind, where knowledge, experience, intuition, observation, imagination, and projection meet in ways that are completely unique to each person. Presenting practical and theoretical approaches to originality and game concept generation, this book explores the notion of creative sobriety before moving to chapters that blend theory and practice, covering topics such as innovation, the creative process, auteurship, collaboration, and creative vision.
This book will be of great interest to students of game design and creative professionals working within the industry as well as those looking to learn more about the creative process.
More details
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Professional
Illustrations
20 s/w Abbildungen, 1 s/w Photographie bzw. Rasterbild, 19 s/w Zeichnungen, 5 s/w Tabellen
5 Tables, black and white; 19 Line drawings, black and white; 1 Halftones, black and white; 20 Illustrations, black and white
Dimensions
Height: 222 mm
Width: 145 mm
Thickness: 14 mm
Weight
390 gr
ISBN-13
978-1-032-20005-7 (9781032200057)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Book
12/2024
1st Edition
CRC Press
€46.00
Available immediately

E-Book
12/2024
1st Edition
CRC Press
€51.49
Available for download

E-Book
12/2024
1st Edition
CRC Press
€51.49
Available for download
Person
Fawzi Mesmar is an award-winning creative director, game designer, leader, author, and public speaker who has been in the gaming industry for more than two decades. His career has spanned the Middle East, New Zealand, Japan, and Europe, working for companies such as Ubisoft, EA, Activision Blizzard, Gameloft, and Atlus to name a few. He has worked on more than 20 titles that have been enjoyed by millions of players worldwide, including entries in the Mario + Rabbids, Battlefield, and Star Wars franchises.
Content
1 Defining creativity
2 Inspiration
3 Creative sobriety
4 Innovation
5 The creative process
6 The creative dilemma
2 Inspiration
3 Creative sobriety
4 Innovation
5 The creative process
6 The creative dilemma