
The Complete Guide to Game Audio
For Composers, Musicians, Sound Designers, Game Developers
Aaron Marks(Author)
CRC Press
2nd Edition
Published on 7. February 2018
Book
Hardback
978-1-138-46883-2 (ISBN)
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Description
Turn your musical passion into a profitable career with this exhaustive, indispensable resource for game audio. Develop the business and technical skills you need to succeed in the multibillion dollar games industry. Step-by-step instructions lead you through the entire music and sound effects process-from developing the essential skills and purchasing the right equipment to keeping your clients happy. Create music and sound effects for games. Master the exacting specifications for composing music and creating sound effects on the various gaming platforms and systems. Technical considerations are explained in detail so that game audio professionals can make sense of complicated systems, learn about the highly involved programming elements, and create high quality audio without a hitch.This new edition includes: Information on hot new next-generation game consoles - Xbox 360, PlayStation 3, Wii, Nintendo DS, and Sony PSP. The companion DVD features audio and cinematic examples and sample business contracts.
More details
Edition
2nd New edition
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Edition type
New edition
Dimensions
Height: 191 mm
Width: 235 mm
Weight
975 gr
ISBN-13
978-1-138-46883-2 (9781138468832)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Aaron Marks
The Complete Guide to Game Audio
For Composers, Musicians, Sound Designers, Game Developers
Book
12/2008
2nd Edition
Focal Press
€37.13
Article exhausted; check for reprint