
Fundamentals of Python
First Programs
Kenneth Lambert(Author)
Course Technology Inc (Publisher)
2nd Edition
Published on 1. January 2018
Book
Paperback/Softback
476 pages
978-1-337-56009-2 (ISBN)
Shipment within 10-15 days
Description
Master today's required computer science topics while preparing for further study with Lambert's FUNDAMENTALS OF PYTHON: FIRST PROGRAMS. This book's easygoing approach is ideal, no matter what your background. The approach starts with simple algorithmic code and then scales into working with functions, objects, and classes as the problems become more complex and require new abstraction mechanisms. Rather than working only with numeric or text-based applications like other introductory texts, this edition presents graphics, image manipulation, GUIs, and simple networked client/server applications. The author uses Python's standard Turtle graphics module to introduce graphics and to provide open source frameworks for easy image processing and GUI application development.
More details
Edition
2nd edition
Language
English
Place of publication
Boston, MA
United States
Publishing group
Cengage Learning, Inc
Target group
College/higher education
Dimensions
Height: 20 mm
Width: 182 mm
Thickness: 228 mm
Weight
771 gr
ISBN-13
978-1-337-56009-2 (9781337560092)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Kenneth Lambert
Fundamentals of Python: First Programs
Book
05/2023
3rd Edition
Course Technology Inc
€94.50
Shipment within 15-20 days
Person
Kenneth A. Lambert is Professor of Computer Science and Head of the Department at Washington and Lee University. He has taught programming language design for 25 years and has been an active researcher in computer science education. Lambert has co-authored a series of introductory C++ textbooks with Douglas Nance and Thomas Naps and a series of introductory Java textbooks with Martin Osborne, and is the author of an introductory Python textbook. He is also the co-creator of the BreezySwing framework and is the creator of the breezypythongui framework.
Content
1. Introduction.
2. Data Types and Expressions.
3. Control Statements.
4. Strings and Text Files.
5. Lists and Dictionaries.
6. Design with Functions.
7. Simple Graphics and Image Processing.
8. Graphical User Interfaces.
9. Design with Classes.
10. Network Applications and Client/Server Programming.
11. Searching, Sorting, and Complexity.
Appendices.
Glossary.
Index.
2. Data Types and Expressions.
3. Control Statements.
4. Strings and Text Files.
5. Lists and Dictionaries.
6. Design with Functions.
7. Simple Graphics and Image Processing.
8. Graphical User Interfaces.
9. Design with Classes.
10. Network Applications and Client/Server Programming.
11. Searching, Sorting, and Complexity.
Appendices.
Glossary.
Index.