
Unity in Action, Second Edition
Multiplatform game development in C#
Joesph Hocking(Author)
Manning Publications (Publisher)
2nd Edition
Published on 29. June 2018
Book
Paperback/Softback
400 pages
978-1-61729-496-9 (ISBN)
Shipment within 10-20 days
Description
With a huge ecosystem of pre-built game assets, an enthusiastic community of fellow developers, and support for nearly every platform, Unity is a great choice to make your dream game a reality.
Unity in Action, Second Edition teaches readers to write and deploy games with the Unity game development platform. Fully updated to include the latest changes to Unity, new best practices, and an entire chapter on building 2D platformers with Unity's expanded 2D toolkit, this book is essential for any aspiring game developer.
Key features
* Hands-on examples
* Clear explanations
* Excellent graphics
Written for those who know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.
Unity is a professional-quality game engine used to create video games targeting a variety of platforms.
Unity in Action, Second Edition teaches readers to write and deploy games with the Unity game development platform. Fully updated to include the latest changes to Unity, new best practices, and an entire chapter on building 2D platformers with Unity's expanded 2D toolkit, this book is essential for any aspiring game developer.
Key features
* Hands-on examples
* Clear explanations
* Excellent graphics
Written for those who know how to program, in C# or a similar OO language. No previous Unity experience or game development knowledge is assumed.
Unity is a professional-quality game engine used to create video games targeting a variety of platforms.
More details
Edition
2nd edition
Language
English
Place of publication
New York
United States
Target group
College/higher education
Product notice
Paperback (trade)
Unsewn / adhesive bound
Illustrations
Illustrations
Dimensions
Height: 233 mm
Width: 189 mm
Thickness: 25 mm
Weight
696 gr
ISBN-13
978-1-61729-496-9 (9781617294969)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Book
03/2022
3rd Edition
Manning Publications
€47.00
Shipment within 10-20 days
Additional editions

E-Book
03/2018
1st Edition
Manning
€34.61
Available for download
Person
Joe Hocking is a software engineer specializing in interactive media development (especially video games). He currently works for Synapse Games and has taught classes at the University of Illinois at Chicago, the School of the Art Institute of Chicago, and Columbia College Chicago.