
Graphic Java
Mastering the AWT (Bk/CD-ROM)
Prentice Hall (Publisher)
Published on 19. September 1996
Book
Mixed media product
600 pages
978-0-13-565847-5 (ISBN)
Article exhausted; check for reprint
Description
56584-6 "While almost every Java book covers the AWT, none ...does it so well or provides such good advice on how best to use it." Dr. Dobbs Journal, March 1997 A comprehensive guide to the Abstract Window Toolkit for JDK 1.1. Graphic Java 1.1 (Second Edition) has been completely revised to cover all of the AWT features provided by the 1.1 JDK. It provides detailed descriptions of every aspect of the AWT, including: *Lightweight components. *Graphics Colors and Fonts. *Event Handling. *Image Manipulation Clipboard and data transfer. *Menus. *Printing. *Dialogs. *AWT Layout Managers. In addition, Graphic Java 1.1 comes with the Graphic Java Toolkit (GJT)-a set of freely reusable Java packages that extend the functionality of the AWT. The GJT provides over 40 high-level components, ranging from image buttons and scrollers to toolbars and convenience dialogs. The accompanying CD-ROM includes all of the example code from the book, ready to run on Solaris, Windows 95 and Windows NT along with the JDK 1.1 for those platforms. The complete source code for the GJT for Solaris, Windows 95/NT, and Macintosh is also included for JDK 1.0.2 and JDK 1.1.
More details
Language
English
Place of publication
Upper Saddle River
United States
Publishing group
Pearson Education (US)
Target group
College/higher education
Dimensions
Width: 234 mm
Thickness: 45 mm
Weight
1279 gr
ISBN-13
978-0-13-565847-5 (9780135658475)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions
Book
08/1997
2nd Edition
Prentice Hall
€44.67
Article exhausted; check for reprint
Content
Introduction to Abstract Windows Toolkit; getting started - applets and applications; components; containers; event handling; frames, menus and scrolling; graphics, colours and fonts; layout managers; dialogs; images; sounds; putting it all together.