
Video Game Art Reader
Volume 3
Tiffany Funk(Author)
Amherst College Press
Published on 11. July 2022
Book
Paperback/Softback
66 pages
978-1-943208-42-5 (ISBN)
Description
This special edition of the VGA Reader, guest-edited by Christopher W. Totten and Enrica Lovaglio Costello, focuses on the connections between video games and architectural design. Each of the essays in this volume engages in critical investigations that reveal how game spaces evoke meaning, enhance game narratives, and explore unconventional themes.
Contributions by Christopher Barney, Enrica Lovaglio Costello, Ross De Vito, Chanelle Mosquera, Zack Ragozzino, Gabriella Santiago, Bobby Schweizer, Christopher W. Totten, Dr. Zoee J. Wood, and Robert Yang.
Contributions by Christopher Barney, Enrica Lovaglio Costello, Ross De Vito, Chanelle Mosquera, Zack Ragozzino, Gabriella Santiago, Bobby Schweizer, Christopher W. Totten, Dr. Zoee J. Wood, and Robert Yang.
More details
Language
English
Place of publication
United States
Publishing group
Michigan Publishing Services
Target group
Professional and scholarly
Product notice
Paperback (trade)
Unsewn / adhesive bound
Dimensions
Height: 254 mm
Width: 203 mm
Thickness: 5 mm
Weight
200 gr
ISBN-13
978-1-943208-42-5 (9781943208425)
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Schweitzer Classification