
Digital Mayhem 3D Machine Techniques
Where Inspiration, Techniques and Digital Art meet
Duncan Evans(Editor)
Focal Press
1st Edition
Published on 4. November 2014
Book
Paperback/Softback
320 pages
978-0-240-52599-0 (ISBN)
Description
Inspire your own creativity with Digital Mayhem 3D Machine Techniques. Compiled by Duncan Evans, founder of 3D Artist Magazine, this book is the next installment of the Digital Mayhem series. Explore, page after page, spectacular machine images created by the industry's top talent.
With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet - a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist's workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece!
Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece.
Expand your digital canvas to include a variety of software techniques, tools and workflows.
Visit the companion website for additional resources to help you develop your machine technique skills.
With over 500 stunning images, Digital Mayhem 3D Machine Techniques is not your basic software manual. It is where technique and inspiration meet - a detailed and innovative guide to great machine images. Each chapter contains vibrant images and an explanation of the artist's workflow, including a step-by-step tutorial to help you achieve similar results. From pre-viz to post production, this book takes you through the whole process of creating your very own machine masterpiece!
Get inside the minds of the artists with breakdown overviews and supporting imagery to explain what went into their piece.
Expand your digital canvas to include a variety of software techniques, tools and workflows.
Visit the companion website for additional resources to help you develop your machine technique skills.
More details
Language
English
Place of publication
Oxford
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Professional Practice & Development
Product notice
Paperback (trade)
Unsewn / adhesive bound
Illustrations
592 Farbfotos bzw. farbige Rasterbilder
592 Halftones, color
Dimensions
Height: 279 mm
Width: 218 mm
Thickness: 25 mm
Weight
1153 gr
ISBN-13
978-0-240-52599-0 (9780240525990)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Book
09/2018
1st Edition
Routledge
€185.87
Shipment within 10-20 days

E-Book
10/2014
1st Edition
Routledge
€56.49
Available for download

E-Book
10/2014
1st Edition
Routledge
€56.49
Available for download
Person
Duncan Evans is a journalist, author and photographer with a passion for 3D. He is the founder and former editor of 3D Artist Magazine, a leading UK magazine dedicated to the art of 3D and the talented people who make it, from enthusiasts to Hollywood studios. In addition to his work as a 3D Artist, Duncan has had a varied career as the Editor of The Official Paintshop Pro and Digital Photo User magazines. He is the author of over a dozen how-to books, and developer of short form and digital content for the Digital Art community. Evans is also the Editor of Digital Mayhem: 3D Landscape Techniques, which published in 2013.
Content
SECTION 1: PREVIZ FOR MACHINES
CHAPTER 1: SOFTWARE CHOICES
SECTION 2: MACHINE MASTERS AT WORK
CHAPTER 2: CARS
CHAPTER 3: INDUSTRIAL AND AGRICULTURAL
CHAPTER 4: POWERED FLIGHT
CHAPTER 5: MOTORBIKES
CHAPTER 6: TRAINS AND TRAMS
CHAPTER 7: GROUND-BASED MILITARY
CHAPTER 8: NAUTICAL
CHAPTER 9: STEAMPUNK
CHAPTER 10: ROBOTS
CHAPTER 11: SCI-FI VEHICLES
CHAPTER 12: SCI-FI SPACESHIPS
SECTON 3: POST PRODUCTION EDITING
CHAPTER 13: Using Speed
CHAPTER 14: Resources and Acknowledgements
CHAPTER 1: SOFTWARE CHOICES
SECTION 2: MACHINE MASTERS AT WORK
CHAPTER 2: CARS
CHAPTER 3: INDUSTRIAL AND AGRICULTURAL
CHAPTER 4: POWERED FLIGHT
CHAPTER 5: MOTORBIKES
CHAPTER 6: TRAINS AND TRAMS
CHAPTER 7: GROUND-BASED MILITARY
CHAPTER 8: NAUTICAL
CHAPTER 9: STEAMPUNK
CHAPTER 10: ROBOTS
CHAPTER 11: SCI-FI VEHICLES
CHAPTER 12: SCI-FI SPACESHIPS
SECTON 3: POST PRODUCTION EDITING
CHAPTER 13: Using Speed
CHAPTER 14: Resources and Acknowledgements