
Practical Android 4 Games Development
Jerome DiMarzio(Author)
APress
Published on 20. December 2011
Book
Paperback/Softback
XIV, 320 pages
978-1-4302-4029-7 (ISBN)
Description
Practical Android 4 Games Development continues your journey to becoming a hands-on Android game apps developer. This title guides you through the process of designing and developing game apps that work on both smartphones and tablets, thanks to the new Android SDK 4.0 which merges the User Interface and Experience APIs and more.
The author, J.F. DiMarzio, has written eight books, including Android: A Programmer's Guide-the first Android book approved by Google-recently updated and translated for sale in Japan. He has an easy-to-read, concise, and logical writing style that is well suited for teaching complex technologies like the Java-based Android.
From 2D-based casual games to 3D OpenGL-based first-person shooters, you find that learning how to create games on the fastest growing mobile platform has never been easier.
Create 2D and 3D games for Android 4.0 phones and tablets such and the Motorola Xoom
Build your own reusable "black box" for game development
Easy-to-follow examples make creating the sample games a hands-on experience
More details
Edition
1st ed.
Language
English
Place of publication
Berkeley
United States
Target group
Popular/general
Product notice
Paperback (trade)
Unsewn / adhesive bound
Illustrations
XIV, 320 p.
Dimensions
Height: 238 mm
Width: 192 mm
Thickness: 23 mm
Weight
561 gr
ISBN-13
978-1-4302-4029-7 (9781430240297)
DOI
10.1007/978-1-4302-4030-3
Schweitzer Classification
Other editions
Additional editions

Jerome DiMarzio
Practical Android 4 Games Development
E-Book
01/2012
APress
€37.44
Available for download
Person
J. F. DiMarzio is a seasoned Android developer and author. He began developing games in Basic on the TRS-80 Color Computer II in 1984. Since then, he has worked in the technology departments of companies such as the U.S. Department of Defense and the Walt Disney Company. He has been developing on the Android platform since the beta release of version .03, and he has published two professional applications and one game on the Android Marketplace. DiMarzio is also an accomplished author. Over the last 10 years, he has released eight books, including Android: A Programmer s Guide. His books have been translated into four languages and published worldwide. DiMarzio s writing style is very easy to read and understand, which makes the information in the topics that he presents more retainable.
Content
* Welcome to Andriod Gaming * Star Fighter: A 2-D shooter * Press Start: Making a Menu * Drawing the Environment * Creating Your Character * Adding the Enemies * Adding Basic Enemy Artifical Intelligence * Defend yourself! * Publishing Your Game * BlobHunter: Creating 3-D Games * Create an Immersive Environment * Navigating the 3-D Environment