
Towards Game Translation User Research
Cambridge University Press
Published on 23. May 2024
Book
Hardback
96 pages
978-1-009-50980-0 (ISBN)
Description
This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advancing the research by integrating numerous related perspectives from relevant fields to guide studies in translated game reception into further fruition. The Element offers an accessible overview of possible relationships between translation and its experiencers, showcasing ways to design game reception studies. Examples, methods, tools, and practical concerns are discussed to ultimately develop a blueprint for game translation user research which aims to consolidate scientific user-centric inquiry into video game translation. To that end, the blueprint captures the three-pronged interplay between the parameters of localisation-reception research in facets of user experience, facets of translated games, and facets of game users.
More details
Series
Language
English
Place of publication
Cambridge
United Kingdom
Illustrations
Worked examples or Exercises
Dimensions
Height: 235 mm
Width: 157 mm
Thickness: 10 mm
Weight
303 gr
ISBN-13
978-1-009-50980-0 (9781009509800)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Mikolaj Deckert | Krzysztof W. Hejduk | Miguel A. Bernal-Merino
Towards Game Translation User Research
Book
05/2024
Cambridge University Press
€26.90
Shipment within 15-20 days

Mikolaj Deckert | Krzysztof W. Hejduk | Miguel A. Bernal-Merino
Towards Game Translation User Research
E-Book
05/2024
Cambridge University Press
€20.99
Available for download
Persons
Author
University of Lodz
University of Lodz
Content
1. What has been done so far - an overview; 2. Facets of user experience; 3. Facets of translated games; 4. Facets of game user(s); 5. Conclusions; References.