
Mostly Codeless Game Development
New School Game Engines
Robert Ciesla(Author)
APress
Published on 20. July 2017
Book
Paperback/Softback
XXV, 219 pages
978-1-4842-2969-9 (ISBN)
Description
Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion.Have you dreamed of making your own video game? Do you find the prospect daunting? Fear not. A new generation of game engines has emerged. Lengthy and complicated feats of programming are largely a thing of the past in video game development. To create commercially viable games you simply need the right tools, many of which are discussed in this book. A gigantic software team isn't a must-have prerequisite for success. The one-person operation is back.What You Will Learn Master the concepts and jargon used in game creation for the beginnerFind the best game development suite for your projectMake the most out of related graphics and audio production softwareDiscover video game marketing essentialsWho This Book Is For People with no programming experience who desire a career in the video game industry as producers or independent, single-person developers.
More details
Edition
1st ed.
Language
English
Place of publication
Berkeley
United States
Target group
Professional and scholarly
Illustrations
47 farbige Abbildungen
XXV, 219 p. 47 illus. in color.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 14 mm
Weight
382 gr
ISBN-13
978-1-4842-2969-9 (9781484229699)
DOI
10.1007/978-1-4842-2970-5
Schweitzer Classification
Other editions
Additional editions

E-Book
07/2017
APress
€46.99
Available for download
Person
Robert Ciesla is a freelance writer from Helsinki, Finland. He has a BA in journalism and a knack for writing urban fiction and directing short films. Robert has worked on many video games on several platforms since being a kid in the mid-nineties. His personal website is at robertciesla.com.
Content
Chapter 1: A Good Game.- Chapter 2: Game Developer's Battlestation.- Chapter 3: Game Maker's Lexicon - Level One.- Chapter 4: Commercial Game Engines.- Chapter 5: Freeware Game Engines.- Chapter 6: Audiovisual Assets.- Chapter 7: Business and Marketing.- Chapter 8: A Brief History of Video Games.-
Chapter 9: Game Engine Museum.- Chapter 10: Game Maker's Lexicon - Level Two.- Chapter 11: The Mostly Codeless challenge.
Chapter 9: Game Engine Museum.- Chapter 10: Game Maker's Lexicon - Level Two.- Chapter 11: The Mostly Codeless challenge.