
Computer Games
5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers
Springer (Publisher)
Published on 29. April 2017
Book
Paperback/Softback
XII, 179 pages
978-3-319-57968-9 (ISBN)
Description
This book constitutes the refereed proceedings of the 5th Computer Games Workshop, CGW 2016, and the 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, held in conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, in New York, USA, in July 2016.The 12 revised full papers presented were carefully reviewed and selected from 25 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning.
More details
Series
Edition
1st ed. 2017
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Illustrations
59 s/w Abbildungen
XII, 179 p. 59 illus.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 11 mm
Weight
300 gr
ISBN-13
978-3-319-57968-9 (9783319579689)
DOI
10.1007/978-3-319-57969-6
Schweitzer Classification
Other editions
Additional editions

Tristan Cazenave | Mark H.M. Winands | Stefan Edelkamp
Computer Games
5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers
E-Book
04/2017
Springer
€53.49
Available for download
Content
Computer Games Workshop 2016.- General Intelligence in Game-Playing Agents 2016.