
Computer Games
Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
Springer (Publisher)
Published on 10. April 2014
Book
Paperback/Softback
XI, 133 pages
978-3-319-05427-8 (ISBN)
Description
This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
More details
Series
Edition
2014 ed.
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Research
Illustrations
24 s/w Abbildungen
XI, 133 p. 24 illus.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 9 mm
Weight
236 gr
ISBN-13
978-3-319-05427-8 (9783319054278)
DOI
10.1007/978-3-319-05428-5
Schweitzer Classification
Other editions
Additional editions

Tristan Cazenave | Mark H.M. Winands | Hiroyuki Iida
Computer Games
Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers
E-Book
03/2014
Springer
€53.49
Available for download
Persons
Content
Chess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.- Cooperative path-finding problems.- General game playing.