
Computer Games
7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers
Springer (Publisher)
Published on 29. June 2019
Book
Paperback/Softback
XI, 165 pages
978-3-030-24336-4 (ISBN)
Description
This book constitutes revised selected papers from the 7th Workshop on Computer Games, CGW 2018, held in conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018 in Stockholm, Sweden, in July 2018.
The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
The 8 full papers presented in this volume were carefully reviewed and selected from 15 submissions. They cover a wide range of topics related to video games; general game playing.- machine learning and Monte Carlo tree search.
More details
Series
Edition
2019 ed.
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Illustrations
38 farbige Abbildungen, 73 s/w Abbildungen
XI, 165 p. 111 illus., 38 illus. in color.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 11 mm
Weight
283 gr
ISBN-13
978-3-030-24336-4 (9783030243364)
DOI
10.1007/978-3-030-24337-1
Schweitzer Classification
Other editions
Additional editions

Tristan Cazenave | Abdallah Saffidine | Nathan Sturtevant
Computer Games
7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers
E-Book
06/2019
Springer
€53.49
Available for download
Content
Video Games.- General Game Playing.- Machine Learning and Monte Carlo Tree Search.