
Interactivity and Meta-Engagement in Digital Mystery Narratives
Julialicia Case(Author)
Cambridge University Press
Will be published approx. on 28. February 2026
Book
Paperback/Softback
75 pages
978-1-009-36587-1 (ISBN)
Description
This Element provides an in-depth analysis of digital mystery game narratives through the lens of game studies approaches, game design principles, and literary theory. Beginning with an overview of important game studies concepts, the Element argues that the narrative effects of video games cannot be fully understood without an understanding of these principles. Next, the Element incorporates these ideas into a detailed analysis of digital mystery stories, illustrating how game design elements augment and enhance narrative impact. Finally, the Element applies these principles to several print texts, illustrating how game studies principles help to articulate interactive strategies. Ultimately, this Element argues that incorporating digital mystery narratives into the field of crime studies goes beyond simply broadening the canon, but rather that an understanding of game studies principles has the potential to augment discussions of interactivity and reader participation in all crime narratives, regardless of media form.
More details
Series
Language
English
Place of publication
Cambridge
United Kingdom
Product notice
Paperback (trade)
Illustrations
Worked examples or Exercises
Dimensions
Height: 229 mm
Width: 152 mm
Thickness: 5 mm
Weight
125 gr
ISBN-13
978-1-009-36587-1 (9781009365871)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

Julialicia Case
Interactivity and Meta-Engagement in Digital Mystery Narratives
Book
approx. 02/2026
Cambridge University Press
€75.20
Not yet published
Person
Content
Introduction; 1. Game Design Concepts and Crime Narratives; 2. Environmental Storytelling and Empathy in Gone Home & Firewatch; 3. Meaningful Choice, Implication, and Culpability in Pentiment & Disco Elysium; 4. Blurred Boundaries, Cross-Cultural Connections, and Real-World Reflections in Never Alone, Immortality, and Transmedia Mysteries; Conclusions and Implications: What the Narrative Strategies of Digital Crime Narratives Mean for Storytelling; Works Cited.