
Game Design Deep Dive
Trading and Collectible Card Games
Joshua Bycer(Author)
CRC Press
1st Edition
Published on 3. August 2023
Book
Hardback
146 pages
978-1-032-37083-5 (ISBN)
Description
In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to today's market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres.
Looks at the history of popular tabletop card games and collectible card games
Discusses how to design and balance your game with low numbers
Examines the application of card-based design in other genres
Perfect for students and designers to learn about designing deck builders and card-based games.
Looks at the history of popular tabletop card games and collectible card games
Discusses how to design and balance your game with low numbers
Examines the application of card-based design in other genres
Perfect for students and designers to learn about designing deck builders and card-based games.
More details
Series
Language
English
Place of publication
London
United Kingdom
Publishing group
Taylor & Francis Ltd
Target group
Professional and scholarly
Professional Practice & Development
Illustrations
112 farbige Abbildungen, 112 Farbfotos bzw. farbige Rasterbilder
112 Halftones, color; 112 Illustrations, color
Dimensions
Height: 235 mm
Width: 157 mm
Thickness: 14 mm
Weight
398 gr
ISBN-13
978-1-032-37083-5 (9781032370835)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

E-Book
08/2023
1st Edition
CRC Press
€49.99
Available for download

E-Book
08/2023
1st Edition
CRC Press
€49.99
Available for download

Book
08/2023
1st Edition
CRC Press
€69.10
Shipment within 10-20 days
Person
Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
Content
Preface. Acknowledgments. Social Media: Social Media Contacts. Additional Books. 1 What Is the Goal of Game Design Deep Dive: Trading and Collectible Card Games? 2 The Major Names of TCGs. 3 What Is TCG Design? 4 The Arrival of CCGs. 5 How Monetization Works. 6 Designing Cards. 7 How TCGs/CCGs Influenced Game Design. 8 Balancing the Present and Future of Your Game. 9 The Work Outside the Game. 10 The TCG/CCG Market. 11 Conclusion. Glossary. Index.