
Java Programming for Android Developers For Dummies
Barry A. Burd(Author)
Wiley (Publisher)
2nd Edition
Published on 18. November 2016
Book
Paperback/Softback
456 pages
978-1-119-30108-0 (ISBN)
Description
* What the book covers: Beginning Android Programming with Java For Dummies, 2nd Edition starts Android and Java programmers on their way toward Java mastery for Android by showing them basic development concepts and techniques in context of Java. The book explores what goes into creating an Android program, how to put the pieces together, dealing with standard programming challenges, debugging, and making it work.
More details
Edition
2. Auflage
Language
English
Place of publication
United States
Publishing group
John Wiley & Sons Inc
Dimensions
Height: 233 mm
Width: 187 mm
Thickness: 27 mm
Weight
614 gr
ISBN-13
978-1-119-30108-0 (9781119301080)
Schweitzer Classification
Other editions
Additional editions

Barry A. Burd
Java Programming for Android Developers For Dummies
E-Book
10/2016
2nd Edition
Wiley
€22.99
Available for download

Barry A. Burd
Java Programming for Android Developers For Dummies
E-Book
10/2016
2nd Edition
Wiley
€22.99
Available for download
Previous edition

Barry A. Burd
Java Programming for Android Developers For Dummies
Book
11/2013
Wiley
€28.90
Article exhausted; check for reprint
Person
Barry Burd, PhD, is a professor in the Department of Mathematics and Computer Science at Drew University in Madison, New Jersey. He has lectured at conferences in the United States, Europe, Australia, and Asia. He hosts podcasts and videos about software and other technology topics. He is the author of many articles and books, including Java For Dummies.
Content
Introduction 1
Part 1: Getting Started with Java Programming for Android Developers 9
CHAPTER 1: All about Java and Android 11
CHAPTER 2: Getting the Tools That You Need 27
CHAPTER 3: Creating and Running an Android App 55
Part 2: Writing Your Own Java Programs 95
CHAPTER 4: An Ode to Code 97
CHAPTER 5: Java's Building Blocks 129
CHAPTER 6: Working with Java Types 157
CHAPTER 7: Though These Be Methods, Yet There Is Madness in't 169
CHAPTER 8: What Java Does (and When) 187
Part 3: Working with the Big Picture: Object-Oriented Programming 215
CHAPTER 9: Why Object-Oriented Programming Is Like Selling Cheese 217
CHAPTER 10: Saving Time and Money: Reusing Existing Code 267
Part 4: Powering Android with Java Code 295
CHAPTER 11: The Inside Story 297
CHAPTER 12: Dealing with a Bunch of Things at a Time 317
CHAPTER 13: An Android Social Media App 345
CHAPTER 14: Hungry Burds: A Simple Android Game 381
Part 5: The Part of Tens 407
CHAPTER 15: Ten Ways to Avoid Mistakes 409
CHAPTER 16: Ten Websites for Developers 415
Index 417