
Java Programming for Android Developers For Dummies
Barry A. Burd(Author)
Wiley (Publisher)
Published on 4. November 2013
Book
Paperback/Softback
456 pages
978-1-118-50438-3 (ISBN)
Article exhausted; check for reprint
Description
Get started creating Android apps with Java in no time!
The demand for Android apps is not slowing down but many mobile developers who want to create Android apps lack the necessary Java background. This beginner guide gets you up and running with using Java to create Android apps with no prior knowledge or experienced necessary!
* Shows you the basic Java development concepts and techniques that are necessary to develop Android apps
* Explores what goes into creating an Android app to give you a better understanding of the various elements
* Addresses how to deal with standard programming challenges and debugging
Beginning Android Programming with Java For Dummies puts you well on your way toward creating Android apps quickly with Java.
The demand for Android apps is not slowing down but many mobile developers who want to create Android apps lack the necessary Java background. This beginner guide gets you up and running with using Java to create Android apps with no prior knowledge or experienced necessary!
* Shows you the basic Java development concepts and techniques that are necessary to develop Android apps
* Explores what goes into creating an Android app to give you a better understanding of the various elements
* Addresses how to deal with standard programming challenges and debugging
Beginning Android Programming with Java For Dummies puts you well on your way toward creating Android apps quickly with Java.
More details
Edition
1. Auflage
Language
English
Place of publication
New York
United States
Target group
Professional and scholarly
Dimensions
Height: 23.2 cm
Width: 18.6 cm
Thickness: 2.4 cm
Weight
664 gr
ISBN-13
978-1-118-50438-3 (9781118504383)
Schweitzer Classification
Other editions
New editions

Barry A. Burd
Java Programming for Android Developers For Dummies
Book
11/2016
2nd Edition
Wiley
€34.00
Shipment within 15-20 days
Person
Barry Burd, PhD, is a professor of mathematics and computer science at Drew University. He leads training courses for professional programmers and has lectured at conferences in America, Europe, Australia, and Asia.
Content
Introduction 1
Part I: Getting Started with Java Programming for Android Developers 9
Chapter 1: All about Java and Android 11
Chapter 2: Getting the Tools That You Need 25
Chapter 3: Running Standard Java Programs 53
Chapter 4: Creating an Android App 77
Part II: Writing Your Own Java Programs 107
Chapter 5: An Ode to Code 109
Chapter 6: Java's Building Blocks 137
Chapter 7: Though These Be Methods, Yet There Is Madness in't 165
Chapter 8: What Java Does (and When 191
Part III: Working with the Big Picture: Object-Oriented Programming 217
Chapter 9: Why Object-Oriented Programming Is Like Selling Cheese 219
Chapter 10: Saving Time and Money: Reusing Existing Code 265
Part IV: Powering Android with Java Code 301
Chapter 11: A Simple Android Example: Responding to a Button Click 303
Chapter 12: Dealing with a Bunch of Things at a Time 325
Chapter 13: An Android Social Media App 351
Chapter 14: Hungry Burds: A Simple Android Game 383
Part V: The Part of Tens 403
Chapter 15: Ten Ways to Avoid Mistakes 405
Chapter 16: Ten Websites for Developers 411
Index 413
Part I: Getting Started with Java Programming for Android Developers 9
Chapter 1: All about Java and Android 11
Chapter 2: Getting the Tools That You Need 25
Chapter 3: Running Standard Java Programs 53
Chapter 4: Creating an Android App 77
Part II: Writing Your Own Java Programs 107
Chapter 5: An Ode to Code 109
Chapter 6: Java's Building Blocks 137
Chapter 7: Though These Be Methods, Yet There Is Madness in't 165
Chapter 8: What Java Does (and When 191
Part III: Working with the Big Picture: Object-Oriented Programming 217
Chapter 9: Why Object-Oriented Programming Is Like Selling Cheese 219
Chapter 10: Saving Time and Money: Reusing Existing Code 265
Part IV: Powering Android with Java Code 301
Chapter 11: A Simple Android Example: Responding to a Button Click 303
Chapter 12: Dealing with a Bunch of Things at a Time 325
Chapter 13: An Android Social Media App 351
Chapter 14: Hungry Burds: A Simple Android Game 383
Part V: The Part of Tens 403
Chapter 15: Ten Ways to Avoid Mistakes 405
Chapter 16: Ten Websites for Developers 411
Index 413