
Beginning Programming with Java For Dummies
Barry Burd(Author)
Wiley (Publisher)
3rd Edition
Published on 10. April 2012
Book
Paperback/Softback
456 pages
978-0-470-37174-9 (ISBN)
Article exhausted; check for reprint
Description
One of the most popular beginning programming books, now fully updated
Java is a popular language for beginning programmers, and earlier editions of this fun and friendly guide have helped thousands get started. Now fully revised to cover recent updates for Java 7.0, Beginning Programming with Java For Dummies, 3rd Edition is certain to put more first-time programmers and Java beginners on the road to Java mastery.
* Explores what goes into creating a program, putting the pieces together, dealing with standard programming challenges, debugging, and making the program work
* Offers new options for tools and techniques used in Java development
* Provides valuable information and examples for the would-be programmer with no Java experience
* All examples are updated to reflect the latest changes in Java 7.0
Beginning Programming with Java For Dummies, 3rd Edition offers an easy-to-understand introduction to programming through the popular, versatile Java 7.0 language.
Java is a popular language for beginning programmers, and earlier editions of this fun and friendly guide have helped thousands get started. Now fully revised to cover recent updates for Java 7.0, Beginning Programming with Java For Dummies, 3rd Edition is certain to put more first-time programmers and Java beginners on the road to Java mastery.
* Explores what goes into creating a program, putting the pieces together, dealing with standard programming challenges, debugging, and making the program work
* Offers new options for tools and techniques used in Java development
* Provides valuable information and examples for the would-be programmer with no Java experience
* All examples are updated to reflect the latest changes in Java 7.0
Beginning Programming with Java For Dummies, 3rd Edition offers an easy-to-understand introduction to programming through the popular, versatile Java 7.0 language.
More details
Edition
3., Auflage
Language
English
Place of publication
Chichester
United Kingdom
Publishing group
John Wiley and Sons Ltd
Target group
College/higher education
Edition type
Revised edition
Illustrations
ill
Dimensions
Height: 23 cm
Width: 18.7 cm
Thickness: 24 mm
Weight
660 gr
ISBN-13
978-0-470-37174-9 (9780470371749)
Schweitzer Classification
Other editions
New editions

Barry A. Burd
Beginning Programming with Java For Dummies
Book
07/2014
4th Edition
Wiley
€28.90
Article exhausted; check for reprint
Previous edition

Barry Burd
Beginning Programming with Java For Dummies
Book
04/2005
2nd Edition
Wiley
€20.90
Article exhausted; check for reprint
Person
Dr. Barry Burd has an M.S. in Computer Science from Rutgers University and a Ph.D. in Mathematics from the University of Illinois. As a teaching assistant in Champaign-Urbana, Illinois, he was elected five times to the universitywide List of Teachers Ranked as Excellent by their Students. Since 1980, Dr. Burd has been a professor in the Department of Mathematics and Computer Science at Drew University in Madison, New Jersey. When he's not lecturing at Drew University, Dr. Burd leads training courses for professional programmers in business and industry. He has lectured at conferences in the United States, Europe, Australia, and Asia. He is the author of several articles and books, including Java For Dummies and Android Application Development All-in-One For Dummies, both published by John Wiley & Sons, Inc.
Content
Introduction 1
Part I: Revving Up 7
Chapter 1: Getting Started 9
Chapter 2: Setting Up Your Computer 21
Chapter 3: Running Programs 47
Part II: Writing Your Own Java Programs 69
Chapter 4: Exploring the Parts of a Program 71
Chapter 5: Composing a Program 91
Chapter 6: Using the Building Blocks: Variables, Values, and Types 115
Chapter 7: Numbers and Types 129
Chapter 8: Numbers? Who Needs Numbers? 147
Part III: Controlling the Flow 169
Chapter 9: Forks in the Road 171
Chapter 10: Which Way Did He Go? 187
Chapter 11: How to Flick a Virtual Switch 209
Chapter 12: Around and Around It Goes 225
Chapter 13: Piles of Files: Dealing with Information Overload 245
Chapter 14: Creating Loops within Loops 265
Chapter 15: The Old Runaround 277
Part IV: Using Program Units 301
Chapter 16: Using Loops and Arrays 303
Chapter 17: Programming with Objects and Classes 321
Chapter 18: Using Methods and Variables from a Java Class 335
Chapter 19: Creating New Java Methods 357
Chapter 20: Oooey GUI Was a Worm 379
Part V: The Part of Tens 405
Chapter 21: Ten Sets of Web Links 407
Chapter 22: Ten Useful Classes in the Java API 413
Index 417
Part I: Revving Up 7
Chapter 1: Getting Started 9
Chapter 2: Setting Up Your Computer 21
Chapter 3: Running Programs 47
Part II: Writing Your Own Java Programs 69
Chapter 4: Exploring the Parts of a Program 71
Chapter 5: Composing a Program 91
Chapter 6: Using the Building Blocks: Variables, Values, and Types 115
Chapter 7: Numbers and Types 129
Chapter 8: Numbers? Who Needs Numbers? 147
Part III: Controlling the Flow 169
Chapter 9: Forks in the Road 171
Chapter 10: Which Way Did He Go? 187
Chapter 11: How to Flick a Virtual Switch 209
Chapter 12: Around and Around It Goes 225
Chapter 13: Piles of Files: Dealing with Information Overload 245
Chapter 14: Creating Loops within Loops 265
Chapter 15: The Old Runaround 277
Part IV: Using Program Units 301
Chapter 16: Using Loops and Arrays 303
Chapter 17: Programming with Objects and Classes 321
Chapter 18: Using Methods and Variables from a Java Class 335
Chapter 19: Creating New Java Methods 357
Chapter 20: Oooey GUI Was a Worm 379
Part V: The Part of Tens 405
Chapter 21: Ten Sets of Web Links 407
Chapter 22: Ten Useful Classes in the Java API 413
Index 417