
Spatial Augmented Reality
Merging Real and Virtual Worlds
A K Peters (Publisher)
1st Edition
Published on 8. August 2005
Book
Hardback
392 pages
978-1-56881-230-4 (ISBN)
Description
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented reality approaches that exploit optical elements, video projectors, holograms, radio frequency tags, and tracking technology, as well as interactive rendering algorithms and calibration techniques in order to embed synthetic supplements into the real environment or into a live video of the real environment. Special Features: - Comprehensive overview - Detailed mathematical equations - Code fragments - Implementation instructions - Examples of Spatial AR displays The authors have put together a preliminary collection of Errata. Updates will be posted to this site as necessary.
More details
Language
English
Place of publication
Natick
United States
Publishing group
Taylor & Francis Inc
Target group
College/higher education
Professional and scholarly
Academic and Professional Practice & Development
Product notice
sewn/stitched
Cloth over boards
Dimensions
Height: 240 mm
Width: 159 mm
Thickness: 27 mm
Weight
654 gr
ISBN-13
978-1-56881-230-4 (9781568812304)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Other editions
Additional editions

E-Book
08/2005
1st Edition
CRC Press
€191.99
Available for download

E-Book
08/2005
CRC Press
€191.99
Available for download
Persons
Oliver Bimber is an Assistant Professor for Augmented Reality at the Bauhaus University Welmar, Germany. He received his Ph.D. in Engineering at the Technical University of Darmstadt, Germany. Ramesh Raskar earned his Ph.D. at the University of North Carolina, Chapel Hill, where he developed a framework for projector based displays. He has won numerous awards, most recently the Mitsubishi Electric Valuable invention Award 2004. His papers have appeared in SIGGRAPH, Eurographics, IEEE Visualization, CVPR and many other graphics and vision conference proceedings.
Content
Preface, 1 A Brief Introduction to Augmented Reality, 2 Fundamentals: From Photons to Pixels, 3 Augmented Reality Displays, 4 Geometric Projection Concepts, 5 Creating Images with Spatial Projection Displays, 6 Generating Optical Overlays, 7 Projector-Based Illumination and Augmentation, 8 Examples of Spatial AR Displays, 9 The Future, A Calibration of a Projector (or a Camera), B OpenGL's Transformation Pipeline Partially Re-Implemented, Bibliography