
Playing Utopia
Futures in Digital Games
transcript (Publisher)
1st Edition
Published on 30. October 2019
Book
Paperback/Softback
332 pages
978-3-8376-5050-1 (ISBN)
Description
Media narratives inform our ideas of the future - and Games are currently making a significant contribution to this medial reservoir. On the one hand, Games demonstrate a particular propensity for fantastic and futuristic scenarios. On the other hand, they often serve as an experimental field for the latest media technologies. However, while dystopias are part of the standard gaming repertoire, Games feature utopias much less frequently. Why?This anthology examines playful utopias from two perspectives. It investigates utopias in digital Games as well as utopias of the digital game; that is, the role of ludic elements in scenarios of the future.
Reviews / Votes
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Series
Language
English
Place of publication
Bielefeld
Germany
Target group
Professional and scholarly
Product notice
Klappenbroschur
Illustrations
43
26 s/w Abbildungen, 17 farbige Abbildungen
Klebebindung, 60 SW-Abbildungen, 30 Farbabbildungen
Dimensions
Height: 22.5 cm
Width: 14.8 cm
Thickness: 15 mm
Weight
519 gr
ISBN-13
978-3-8376-5050-1 (9783837650501)
Schweitzer Classification
Other editions
Additional editions

Benjamin Beil | Gundolf S. Freyermuth | Hanns Christian Schmidt
Playing Utopia
Futures in Digital Games
E-Book
11/2019
1st Edition
transcript
€39.99
Available for download
Persons
Editor
Benjamin Beil, Universität zu Köln, Deutschland
Benjamin Beil ist Professur für Medienwissenschaft mit Schwerpunkt Digitalkulturen am Institut für Medienkultur und Theater der Universität zu Köln
ISNI: 0000 0000 6057 9182
Gundolf S. Freyermuth, TH Köln, Deutschland
Gundolf S. Freyermuth ist Professor für Media and Game Studies und Autor von über 20 Monografien, Sachbüchern und Romanen. 2010 war er Mitbegründer des Cologne Game Lab an der TH Köln. Von 2004 bis 2025 lehrte er an der ifs Internationale Filmschule Köln.
ISNI: 0000 0001 0936 7106
Hanns Christian Schmidt, Hochschule Macromedia (Köln), Deutschland
Hanns Christian Schmidt is a professor for Game Design at Macromedia University for Applied Sciences (Cologne) and a research assistant at the Institute of Media Culture and Theater at the University of Cologne.
Content
Preface and Acknowledgements; Utopian Futures. A Brief History of Their Conception and Representation in Modern Media: From Literature to Digital Games; Utopias in Digital Games; Tinkering with Political Utopias and Dystopias in DEMOCRACY 3. An Educational Perspective; The Concept of Utopia in Digital Games; "Everything is true; nothing is permitted". Utopia, Religion and Conspiracy in ASSASSIN'S CREED; Beyond the Holonovel. The Holographic Interactive Digital Entertainment Utopia of STAR TREK; Utopias of Digital Games; Feminist Interventions for Better Futures of Digital Games; Ludopian Visions. On the Speculative Potential of Games in Times of Algorithmic Work and Play; Playful Utopias. Sandboxes for the Future; Building Utopia, Brick by Brick? Selling Subversiveness in LEGO DIMENSIONS; We have won this battle: Modding and Swapping as a Utopian Video Game Practice; The Utopia of Getting Over It; Contributors.