
Multiplayer Game Programming
Premier Press
Published on 1. June 2002
Book
Mixed media product
816 pages
978-0-7615-3298-9 (ISBN)
Description
The explosion of online games has taken over the market of interactive entertainment. More companies are announcing, or have already produced, broadband online enabled game units. This book will enable readers to jump on this bandwagon and write their own completely Internet-ready video games. It reveals techniques and secrets of online gaming technology, as well as teaches the skills necessary to get involved in the video game industry.
More details
Series
Language
English
Place of publication
United States
Publishing group
Cengage Learning, Inc
Target group
Professional and scholarly
Illustrations
Illustrations
Dimensions
Height: 236 mm
Width: 188 mm
Thickness: 48 mm
Weight
1385 gr
ISBN-13
978-0-7615-3298-9 (9780761532989)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Todd Barron is a lead software engineer at Acxiom, a billion-dollar information company based in Little Rock, Arkansas. Previously Todd was a professional game developer and developed networking systems and created multiplayer games for the Megatouch arcade line at Merit Industries. In his spare time he operates Lost Logic, a vehicle for his PC game creations. He is currently working on a 3D multiplayer game engine for use in future titles.