
Fake for Real Memory Game
BIS Publishers B.V.
5th Edition
Published on 3. January 2011
Other
Game
30 pages
978-90-6369-177-6 (ISBN)
Description
Following the successful Visual Power Memory and Twins Memory games, BIS is now introducing the new 'Fake for Real Memory' game in collaboration with All Media. The images - both historical and contemporary - playfully visualize the classic theme of fake and real. The fun isn't just in playing the memory game, but also in the surprising, slightly dissimilar images. Can you tell what is fake and what is real? Packed in a luxury perfume-style box, this new 60-card memory game about reality makes the perfect gift for young and old.
More details
Language
English
Place of publication
Amsterdam
Netherlands
Illustrations
2 x 30 Karten in Box
Dimensions
Height: 7.5 cm
Width: 14.5 cm
Thickness: 53 mm
Weight
323 gr
ISBN-13
978-90-6369-177-6 (9789063691776)
Schweitzer Classification
Person
Koert van Mensvoort is a philosopher, scientist, researcher and artist. He is an assistant Professor at the Eindhoven University of Technology, the Netherlands and co-director of the All-Media foundation, an organisation that researches and visualizes current cultural issues. Among his works are the Datafountain, the TV documentary The Woods smell of Shampoo and the Fake for Real memory game. Arnoud van den Heuvel (1978) studied graphical design at the Hogeschool voor de Kunsten in Utrecht and did a Mastercourse at the Sandberg Institute in Amsterdam. He makes digital collages as statements against massconsumption, like the Visual Power Memory Game, Wonderkamer in the Museum for Communication in The Hague and Rainbow for a temporary exhibition in the Stedelijk Museum, Amsterdam. Mieke Gerritzen is founder of NL.Design, an Amsterdam-based design company that produces designs for all media. Mieke has taught multimedia design at the Sandberg Institute and the Rietveld Academy. She designed books, catalogues and posters and has been appointed NEW DIRECTOR GRAPHIC DESIGN MUSEUM in Breda as of January 1, 2009.
From an idea by