
Maya ebook Collection
Ultimate CD
Morgan Kaufmann (Publisher)
Published on 12. September 2008
Software
CD-ROM
2464 pages
978-0-12-374641-2 (ISBN)
Description
Maya ebook Collection contains 4 of our best-selling titles, providing the ultimate reference for every computer graphics professional's library. Get access to over 2400 pages of reference material, at a fraction of the price of the hard-copy books.
This CD contains the complete ebooks of the following 4 titles:
Gould, Complete Maya Programming Vol.I, 9781558608351
Gould, Complete Maya Programming Vol.II, 9780120884827 Wilkins, MEL Scripting for Maya Animators, 9780120887934
Patnode, Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, 9780240520346
This CD contains the complete ebooks of the following 4 titles:
Gould, Complete Maya Programming Vol.I, 9781558608351
Gould, Complete Maya Programming Vol.II, 9780120884827 Wilkins, MEL Scripting for Maya Animators, 9780120887934
Patnode, Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques, 9780240520346
More details
Language
English
Place of publication
San Francisco
United States
Publishing group
Elsevier Science & Technology
Target group
Professional and scholarly
Graphics designers and programmers, game developers, technical directors, animators and artists looking to understand the foundations of animation in order to improve studio work.
Dimensions
Height: 235 mm
Width: 191 mm
Weight
100 gr
ISBN-13
978-0-12-374641-2 (9780123746412)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
David A. D. Gould is an award-winning computer graphics artist and programmer with over a decade of distinguished accomplishments that span the globe. Among his diverse credits are technology development for Walt Disney Feature Animation, development of the Entropy renderer at Exluna, and 3D graphics chip design at Nvidia. He also developed Illustrate!, the leading toon and technical illustration renderer. David's filmography includes such films as The Lord of the Rings and King Kong. Mark R. Wilkins is a technical director at DreamWorks Animation SKG, where he helped develop a production pipeline using Maya for effects and character animation. Mark also provides training and technical assistance to animators using Maya. He previously worked at Walt Disney Feature Animation in a variety of positions including software engineer and scene setup supervisor. He has contributed to a number of films, including Dinosaur, Mission: Impossible 2, Minority Report, and Madagascar. Mark holds a degree in physics from Harvey Mudd College. Jason Patnode teaches modeling and animation at The Academy of Art University, he has worked in both game and film production and was previously Lead 3D Technical Artist at LucasArts, a division of LucasFilm, California, USA.
Author
Weta Digital, New Zealand
DreamWorks Animation SKG, Glendale, CA, USA
Previously Lead 3D Technical Artist at LucasArts, a division of LucasFilm, CA, USA