Electronic Art / Installation / Video Art | Books, e-books and more
In the Electronic Art / Installation / Video Art category, you will find works that explore digital art forms, interactive installations, and cinematic experiments. The titles cover topics such as digital visual cultures, artificial intelligence in art, NFTs, video game aesthetics, as well as theoretical approaches to media, platforms, and contemporary art practice. The target audience includes art enthusiasts, students of media and cultural studies, as well as collectors and professionals in the fields of game design, film, and digital art.
Typical types of works include exhibition catalogs, non-fiction books on artistic techniques, theoretical treatises, and reference works on popular media such as video games or film. The publications often combine practical insights with analytical perspectives, for example on glitch art, light installations, or the intersection between art and cinema.